More Reviews
REVIEWS Dragon Ball XENOVERSE Review
Bandai Namco resurrects the DB fighting franchise without the use of a Dragon Ball. Are the new features worth the sacrifice in combat depth?

Kirby and the Rainbow Curse Review
Kirby and the Rainbow Curse is adorably cute but frustrating to play.
More Previews
PREVIEWS Danganronpa Another Episode: Ult Preview
At NIS America's press event, the publisher revealed the third-person action side story to the Danganronpa series.
Release Dates
NEW RELEASES Resident Evil Revelations 2
Release date: Out Now

Dragon Ball XenoVerse
Release date: Out Now

Screamride
Release date: 03/03/15

BLADESTORM: Nightmare (working title)
Release date: 03/17/15


LATEST FEATURES Developer Spotlight: Square Enix
Past, present, future.

Final Fantasy - Old Games With Grandpa Heath
I revisit the first Final Fantasy game, recount what made it special, and tell you why it wasn't final (answer: money).

LEADERBOARD
Read More Member Blogs
FEATURED VOXPOP oblivion437
A Means to Disseminate Honest-to-God Leaks
By oblivion437
Posted on 02/02/15
Wikileaks, though technically not a wiki, provides an easy means to disseminate information that some find it desirable to share against the wishes of those who find it desirable to keep secret. Aside from the morality of the leaking itself, such a service provides a look into the activities of...

Bastion Member Review for the PC

Ivory_Soul By:
Ivory_Soul
11/30/11
PRINTER FRIENDLY VERSION
EMAIL TO A FRIEND
GENRE Action RPG 
PLAYERS
PUBLISHER Warner Bros. Interactive 
DEVELOPER Supergiant Games 
RELEASE DATE Out Now
E10+ Contains Animated Blood, Fantasy Violence, Use of Alcohol and Tobacco

What do these ratings mean?

The Good: Unique narrative, visual, and beautiful soundtrack, combat is deep, responsive, and fun, enemies are challenging and vary greatly, lots of things to do

The Bad: Can be very difficult in spots, some proving grounds are nearly impossible to beat, only lasts about 7 hours

One thing that Bastion does differently from most games is the strong and unique narrative. A man narrates the boy's every step and action in Bastion and this is a very interesting way of telling a story. It's like you're playing an interactive story book especially since it looks like one too. You are trying to re-build The Bastion which is a safe spot to run from The Calamity and throughout the story you find out what this is and why this boy is trying to find these shards to build this thing. Rucks (the narrator) guides you through the story as it unfolds, so you don't know anything until it actually happens like a story book, but it's happening while you're doing it.

With the excellent narrative aside the combat is top notch and responsive. You can use a regular attack, special attack, block, and a projectile weapon. There are plenty of weapons and you can upgrade them to add different attributes and bonuses. As you progress through the game you unlock six different areas which include an arsenal to swap weapons,  a forge to upgrade your weapons, a shop to buy upgrades and special powers, a shrine to make the game harder, and an "achievement" area where you can meet requirements for extra shards (in game currency). The customization and upgrades are deep and will keep you busy for a long while thanks to the proving grounds which are unique challenges for each weapon. If you meet certain criteria you get prizes based on your performance. These are not easy by any means and a few were almost impossible to beat for me.

Combat is very responsive and challenging. The enemies are quick, smart, and vary from stationary, fast moving, slow moving, heavily armored etc. I should probably say that the balance is perfect and you slowly get introduced to tougher enemies as the game progresses. You really have to use a combo of everything to stay alive because you will gulp health tonics constantly if you don't use block and dodge a lot so stay on your feet. The action gets hectic and you start realizing this game is for hardcore action fans and not the casual gaming crowd that the visuals might seem to cater to.

There are a lot of levels and the length varies from 5 minutes to 15, but one thing I can't get over are the visuals. As you run through the levels the walkways appear under you and seem to float in the air. The levels vary so much and not a single one looks the same. The hand drawn visuals are just gorgeous, plus you can't forget about the amazing soundtrack that is something you stick on your MP3 player and listen too. This feels like a high budget game, but only an indie game can deliver something on this side of creativity and originality. Bastion is a unique game and nothing is quite like it in terms of narrative and visual deliverance. Every action fan should own this, because it's $15 well spend.


More information about Bastion
 
A- Revolution report card
Views: 572 Review rating:
comments powered by Disqus

More On GameRevolution