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FEATURED VOXPOP shandog137
So much more than war...
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The recent blog, Peace in the Era of Call of Duty  really made me think about war games that dig deeper than simply a kill streak reward. The first game that came to mind was Spec-Ops: The Line and although I haven’t played it, I began to wonder if it did the war genre as...

Civilization IV Member Review for the PC

Popacopalot By:
Popacopalot
06/21/07
PRINTER FRIENDLY VERSION
EMAIL TO A FRIEND
GENRE Strategy 
PLAYERS 1- 12 
PUBLISHER 2K Games 
DEVELOPER Firaxis 
RELEASE DATE Out Now
E What do these ratings mean?

This is a great PC game.  Although people usually shudder when they hear the word "strategy", this is one that will not disappoint them. 

    The basic premise of the game is to colonize, develop armies, and defeat your opponents.  There are several ways to win.  You can win through a time victory: thats when all the turns are over and the one with the highest amount of points accumulated wins.  There is Space shuttle victory: thats where you build all of the components for a space shuttle and colonize another galaxy (alpha centar).  There is complete domination: in which you win by killing off all the other civilizations.  And then there are condition victories, which include having 30 something percent of the total population of the world or owning about 60 something percent of the entire amount of territory you colonize.  I could never get the spaceship or the condition victories.  Plus there is hardly enough time to build a damn space ship unless your on epic mode...which brings me to the only real complaint I have about this game...the time.  You start out at around 4000 B.C., and stop at 2050 A.D.  Depending on what mode your on, time seems to be spent quickly at first with 15 years per turn, and they they end up being 1 year per turn around the end.  The game definitely could have been longer.

    Another thing that I wish could have been in the game is the concept of having provinces.  All you really have in this game are cities that's borders of influence expand depending upon how many culture points are in the city.  There are no real provinces at all.  Just Cities that grow.  Europa Universalis kinda has that, but I still need to buy a new damn graphics card to play it.  I don't expect to play it until next year...screw you, I poor.  Anyway's, this is a good game and I definitely recommend it to everyone...that is everyone except the douchebags that like 50 cent's bullet proof.  idiots.


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