More Reviews
REVIEWS Devil's Third Review
Creator Tomonobu Itagaki said this game would be “revolutionary.” He was wrong.

Little Battlers eXperience Review
Tiny robots fighting for prizes is better than pocket monsters fighting, right? Right?
More Previews
PREVIEWS Supernova Preview
Primal Game Studios has tuned Supernova since last I saw it, with more commanders, special abilities, and a faster pace.
Release Dates
NEW RELEASES Metal Gear Solid V: The Phantom Pain
Release date: Out Now

Destiny: The Taken King
Release date: 09/15/15

Skylanders SuperChargers
Release date: 09/20/15

LEGO Dimensions
Release date: 09/27/15


LATEST FEATURES MGSV: The Phantom Pain De-Emphasizes Story and It Works
Actually playing Metal Gear Solid V: The Phantom Pain is the best part of the game, which may be a first for the series.

Kojima Responds To Konami By Placing More Than 60 Credit Screens In MGSV: The Phantom Pain
Made by Hideo Kojima. Written by Hideo Kojima. Produced by Hideo Kojima. Created by Hideo Kojima. Directed by Hideo Kojima...

LEADERBOARD
Read More Member Blogs
FEATURED VOXPOP Ivory_Soul
Windows 10 Review for Dummies
By Ivory_Soul
Posted on 08/11/15
After all these years, and growing up with Windows 3.1, I have seen an entire evolution of computers and software. Touch screens and large resolutions were a pipe dream just 15 years ago. Now it's the norm. Going from a Packard Bell (yes, before HP) that couldn't run 3D Ultra Mini...

Company of Heroes: Opposing Fronts Member Review for the PC

TheVaultDweller By:
TheVaultDweller
12/16/07
PRINTER FRIENDLY VERSION
EMAIL TO A FRIEND
GENRE RTS 
PLAYERS 1- 8 
PUBLISHER THQ 
DEVELOPER Relic Entertainment 
RELEASE DATE  
M Contains Blood and Gore, Strong Language, Violence

What do these ratings mean?

Sure, the game still looks awesome, with lighting and climate, and it sounds even better than before (although that "bloody wanker" stuff gets old pretty soon, I actually prefer the panzer elite voices); two new factions surely would make the gameplay of an already very original and dynamic strategy game better, right? Well, in this case, wrong.

Basically, the game has become absolutely unbalanced. The new factions are way too strong, and using the original ones becomes useless and embarrasing (mainly because you'll get beaten by noobs using the British).

Company of Heroes was a game in which you were not allowed to spam units due to the economy system, in which the individual control of squads was vital, and taking cover was absolutely necessary. Now I ask, what's the use of cover when the British can build trenches anywhere, trenches which are, to begin practically indestructable, and provide more cover than anything else in the Battlefield.

Really, new factions don't have MGs?, well not to worry, because they have been rendered useless. New units are almost immune to pinning.

Builder units in the new factions are also outstanding soldiers, what's the deal?

British buildings can move? Sure they can.

New vehicles, units and artillery have, as I see it, crushed the balance and thus made a noob-friendly game.

What the hell were the game developers thinking when they chose the nationality of the new factions? To begin with, Germany wasn't the only country in the axis. And I don't mean any disrespect, but I think the Russians played a bigger part in the war than the British.


More information about Company of Heroes: Opposing Fronts
 
C- Revolution report card
Views: 1443 Review rating:
comments powered by Disqus

More On GameRevolution