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The recent blog, Peace in the Era of Call of Duty  really made me think about war games that dig deeper than simply a kill streak reward. The first game that came to mind was Spec-Ops: The Line and although I haven’t played it, I began to wonder if it did the war genre as...

Counter-Strike: Source Member Review for the PC

By:
jorl17
07/12/06
PRINTER FRIENDLY VERSION
EMAIL TO A FRIEND
GENRE First-Person Shooter 
PLAYERS  
PUBLISHER Valve 
DEVELOPER Valve 
RELEASE DATE Out Now
M Contains Blood, Intense Violence

What do these ratings mean?

All the classic Half Life model, from where it all started is back with a brand new engine. the SOURCE ENGINE.
When I started playing counter strike, I only had Condition Zero to test, For me those were great graphs and i was really not bothering on buying a new version of the game. All and all i started getting tired, all the same map developing, all the same losses (^^). So I bought Source.
It took some time to install...But now i could actually play it. I started as a T and i saw the AK47, I was in cs_office, so it all looked a bit different. I thoufht the AK was "a little bit fat", but soon i got used to it.
Something that got me really depressed, was the lack of an offline mode, because, sometimes and major times you can't login in offline mode, wich makes the game not having an offline mode.
The engine

The new engine brings great new quality to the game, and we can't compare the skelectic and old-fashioned graphics of the first CS games to this one. The Engine doesn't get me too lagged though, i thought "Get ready for the high ping!", but nothing happened, and that's some reason for me to be happy.
 Some other things are the new great model effects. It used to take ages to make some decent model effects on hammer with the Pre-Source engines. Now, we have a great basic diferrence, that retracts the changings made to the "Online Condition Zero" (with sounds etc...) but better. Just shoot the Oilrig and see what it gives.
Bullets also diferenciate acording to models and brushes, but the knife is preety bad while scratching brushes and models, because it geats to obvious that it is a pc...
The new lighting effects are great, i mean, i made a map that had no lightning effects and it was crap, i put light and it changed completely (it's online on our servers, the map is Aim_ag_texture_2006_jorl17).
The water is also great, though it has some little bugs and sometimes, at least with me and my friends, the water gets reflected wrongfully.

The Source SDK

Now this one is for real, the very first really good bith tutorial and tool to totally change your game in perfection.
I won't go further with it.

So i give this game a B+ leaving some aspects:

|-----------------------------------------------------------------------------------------------------------------------------|


+New Engine
+---- +New lighting effects
+---- +New water effects
+---- +New props, models, brushes, etc.. effects
+---- -Some bugs
+---- -Some knife bugs
+---- +Good nav analising system
- Offline mode not totally available

|-----------------------------------------------------------------------------------------------------------------------------|

I wish a good game to everyone and please comment ;)


More information about Counter-Strike: Source
 
B+ Revolution report card
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