Crysis has been hyped for many years with developer Crytek primarily showing off stunning visuals that surpass anything that is available in today's market. Some have speculated that this game might just turn out to be a pretty piece of trashy gameplay. The answer is No.
This video game doesn't revolutionize the FPS genre. It's a bunch of things that we've seen before, but in separate games. Crysis is more of a "greatest FPS gameplay techniques" all implemented into one brilliant game. Crysis does owe some of it's FPS predecessors some credit for the awesomeness packed into this game. Crysis does not disappoint any true first person shooter gamer, unless your jealous that Crysis will slaughter your system.
The story goes that the US sends one of it's special forces teams to rescue some archaeologists that have gone missing as the North Korean army arrives on the scene. In a cliché story, it's a find and rescue the survivors only to see a greater threat (the aliens). The first half of this game really stands out (not to the say the 2nd part is bad, but you'll love Crysis for it's beginning half). The nanosuit in this game is that one part of a sci-fi FPS formula that makes the game identifiable such as Halo with the Master Chief's armor, Half-Life with the HEV suit, or Metriod Prime with Samus' armor. The stealth, power, speed, and defense powers allow the player to go rambo on the North Koreans, or maybe go Predator on them. Or you could wimp out and run the 500m dash past a village.
Difficulty and length are higher as you go up the hardness settings. In Delta (the hardest settings) things get really crazy and you really feel like the hunted
. Not to worry, your suit is your best friend! The intelligent AI in the game is smart, using group tactics they will flush you out of hiding. Sometimes it may not be easy to bypass a checkpoint.
The looks in this game are amazing. Fanboys, gamers, and reviewers should all agree that Crysis has the best graphics of any game currently out. (The full potential of Crysis isn't even out, Crytek purposely held back an "Ultra High" setting to be released later this year when technology catches up with the game)
. The motion blur is spectacular when moving (haha). When your doing your on-the-fly weapon upgrades, the effect is really shown as you select different loadouts. God rays are breath taking as you explore the jungle. The island setting also features water that almost looks drinkable. The graphical department at Crytek really needs a round of applause. The explosions from rocket fire and grenades have satisfying effects when you see them at full power.
Audio is great in this game. The weapons sound pretty good, either when silenced for stealth, or loud and heavy when your fire your RPG. Suspenseful music adds to the tension you will come across when an entire Korean base is alerted of your presence. The "Assault" level is one of the greatest levels of all time displaying the sounds of artillery fire, teammates fighting back, and sound effects of helicopters and Korean army vehicles following you. The tank mission right after also displays some awesome rolling over hills and firing your tank's shells against enemies.
Multiplayer deserves some credit as well. The graphical effects of the game carry over to a fun multiplayer. I really enjoyed playing on some nice servers where the players actually cooperated on Power Struggle (Sort of like Titan Mode in BF2142). The modding possibilities are endless, with the simple to use Sandbox, you can actually transform your imagination into real maps and seamlessly test your maps as you mod it. Maps are already out and more are being made. Wait until the SDK release and some incredible stuff is going to be out.
The shortcomings of this game are few, at least for this reviewer. Crysis is a system hog. Kotaku had an article where $1800 of Triple SLI GeForce 8800s couldn't play favorably. This game was played on a AGP GeForce 6600GT, Pentium 4 2.4Ghz, 1 GB DDR 266 rig. Settings don't matter on the "funness" of Crysis, even on very low I still had tons of fun. Expect some stuttering if your system is/when being pushed to it's limits. The latter part of the game is all linear but in a good way. You traverse down a mountain side, man a turret, and fight flying aliens in an enclosed valley/canyon area. This parts are still fun, but the difference between the first half of the game is noticeable. However, the absolute worse part of the game is the ending. After a intense and famous boss battle, the end is as satisfying as Halo 2's ending. But don't worry, a sequel is in the makes.
Overall, this a gorgeous game that will be remembered for years to come. It's a technical breakthrough that really shows what Vista and DirectX 10 are capable of. If you meet the minimum hardware needed, get this game. It's a combination of the best FPS elements into one pretty shooter.