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FEATURED VOXPOP oblivion437     In all the talk of graphical downgrades no one seems much preoccupied with 'why?'.  Why build something and then proceed to tear it down, piece by piece, in the hope that ever more diminished expectations about the final product won't be severe enough to...

Dungeon Keeper 2 Member Review for the PC

JCD By:
JCD
09/27/06
PRINTER FRIENDLY VERSION
EMAIL TO A FRIEND
GENRE  
PLAYERS  
PUBLISHER Bullfrog / EA 
DEVELOPER  
RELEASE DATE  
M Contains Animated Blood and Gore, Animated Violence

What do these ratings mean?

It's rare to find a game that can be bought, played to death, forgotten, rediscovered, played to death again and so on. DUNGEON KEEPER 2 is such a game. The developers, Bullfrog, have a history of brilliant (and original) RTS games such as the Theme Park franchise. DK2 however is certainly their best game.

The story is simple. The lord of the Underworld (Horny) wants to invade the lands above his domain. To do this, he must recover special gems which control the opening mechanism for the gate to the overworld. The only problem is that the gems are guarded closely by the Hero's of the overworld. This is why Horny has contracted you to invade the dungeons created by the Hero's (and sometimes your rivals) an slaughter the gem guardians (Lords of the land) to allow him to step in and retrieve the gems. You are a Dungeon Keeper, a creature that has power to control other denzines of the underworld and make them work, or fight for you. You can hollow out caverns from the rock and build rooms in them to attract creatures to your dungeon. You can build a whole community and then attack the Hero's to claim their portal gems.

The graphics are perfect the game was released in 1999 and it still has brilliant graphics. Maybe a little pixely, but still quite good. There are a plethora of individually moddled characters, rooms, textures, effects and menu's. All the characters are immediately discernable from each other.

Each one of your creatures has it's own personality. You will have to make sure your creatures are happy or else they may leave your dungeon, or rebel against you! Their moods can be picked up by eating, sleeping or even by winning money in your casino! And if your creatures are performing their alotted tasks too slowly, you could always hit 'em a few slaps...

Sound is a major player in this game. Nothing else can really be said about it other than that it is perfect in every possible way. No, really, it is.

So if you want a (slightly addictive) game with solid graphics, sound-that-is-incredible and Gameplay that can leave you giddy, then you need this game. Bullfrog have given us a classic. And yes, it really is Good To Be Bad.


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