The recent blog, Peace in the Era of Call of Duty really made me think about war games that dig deeper than simply a kill streak reward. The first game that came to mind was Spec-Ops: The Line and although I haven’t played it, I began to wonder if it did the war genre as...
Yeah, just like the title says: Liam Neeson is ACTUALLY your father (of course in the game, and not with his face, just his voice acting). This game has been a big boom over the last year, a great game indeed.
Why? Because Fallout 3 is the first FPS/Role Playing Game we've ever played. Because Fallout 3 was one of the most expected Bethesda title. Because Fallout 3 offers a completely new world of action and adventure for people who love new experiences. The thematic of this game is very overwhelming, due to it's outstanding graphics and Post-Nuclear-War ambientation; where nowhere is safe, everything is hopeless and you have to make sure that your rifle is loaded, before going out to explore the infamous wasteland.
It seems like United States went into a war with China, in wich USA lost because of the multiple nuclear bombings to every major city. But you will only play in the Washington D.C. zone. To fight against the radiation and inhospitality of the wasteland, the americans have created a new kind of nuclear vaults by the hand of the company Vaul-tec, whose name is going to turn annoying after playing this game for a while. You are the son of Liam Neeson, as I've already said, and you were born in Vault 101, where corruption and hotility reigns; and you will have to escape from there to follow your dad in his encursion to the wasteland. I'll leave the rest of the details to your imagination if you haven't played this game already, cause it's really interesting how the story ends up (keep in mind that there are several endings, linked to the "Karma System" wich I'm going to explain in the next paragraph)
Karma System, another Fallout 3 feature developed by Bethesda. This new system gives the player an enhanced filosophy of good or evil playing. Everytime you do an evil act, such as murdering, robbing, cheating (on people not with codes XD), etc. you will earn Bad Karma points wich will alternate the game expirience. Good Karma is earned everytime you help people out, defend the poor, complete good character's quests and kill bad characters, and just like bad karma, it will affect your gameplay. Bad consequences are inevitable whether you play as a good character or not. If you are a good character, you will have some crazy hitmans hired to kill you because of your innocence and good influence in the wasteland. Being a bad one will bring some law-bringers to kill you, because they always have to get rid of the scum.
Skills/perks system. Well, there's not much to say about this feature, other than Bethesda has enhanced this system to the maximum exponent for the best enjoyment of Fallout 3 gameplay. Perks will allow you to advance your character to be whatever you want to be.
Interaction. Bethesda improved this feature so much, that every act you do has a consequence on some NPC. Talking will have direct consequences, you can force people to like you by lying, flirting, admiring, etc. and people will hate you if you are an arrogant son of a ***** lol. It's amazing the many options you get to choose from whenever there's a dialog between you and a NPC.
Fallout 3, as all Bethesda game titles, surprised us all with it¡s overwhelming gameplay, awesome graphics, and incredibly new features that allow us to play this game over and over again without getting bored.
Although I allowed comments, don't be so hard on me :P I know there are lots of mistakes in this review, English is not my first language. But I hope you enjoyed reading this review! Thanks to GR for the free review space! keep up the good work!