Most things have a certain amount of time a person can play with them, until they become repetitive and boring. For example, a man can play with himself for maybe an hour, before it gets boring. But a man can play with a woman until he dies. Which is where Freelancer begins to fail... they forgot to include a woman.
Freelancer at first is very exciting, you are stunned by the graphics and the lovely voice acting, and you hope against all hope that it will continue throughout the entire game. But it doesn't. You are basically repeating the same thing time and time again until you finish the game about 2 hours later. Did I mention this game is short? And although when playing with yourself you know when you have finished, this game has no ending. You can continue playing forever. Finish all the missions and the game is over. Nothing new appears!
I guess I could explain how the game works. You follow a very linear game path, with an alternating pattern of accepting work until you gain a level, then proceding with the story for one level. I must admit that the story is the only thing that kept me going through the game. I would compare it to having someone stab you in the eye with a nail, whilst telling you an intrigueing story. You may want the pain in your eye to go away, but if it does the story will stop. So MicroSoft did one thing right.
This game is awful and I would not recommend buying it, unless you enjoy spending hours flying through the universe for petty things. Although you think the game is good at first, you will realise the game is not worth your time after a little while. Save yourself the trouble to begin with, and do not fall into this trap.
One
Joined: May 2002
robin732
Joined: Oct 2005
robin732
Joined: Oct 2005
robin732
Joined: Oct 2005