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FEATURED VOXPOP nick_olsen
Welcome home, Mario; we’ve missed you!
By nick_olsen
Posted on 05/13/13
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Ghost Recon: Advanced Warfighter Member Review for the PC

By:
Kuhachar
05/16/06
PRINTER FRIENDLY VERSION
EMAIL TO A FRIEND
GENRE First-Person Shooter 
PLAYERS 1- 16 
PUBLISHER Ubisoft 
DEVELOPER Ubisoft 
RELEASE DATE Out Now
T What do these ratings mean?

I would deffinatly give this game an A. The first thing I noticed when I booted the game up was that the graphics were unlike any I have ever seen, even on my 6200 card. It took a while to get used to the different controls (im used to using the scroll wheel to change weapons) but once I got it all figured out it was fun and easy. unlike the previous review I thought the AI was relatively good. The enemy would use different holes in the walls to shoot you from, and would really lock down the area. I also liked how it is more tactic based, if you run and gun like in some games, you WILL die.

The first thing I noticed was in the beginning of the demo when you are in the helicopter you actually focus on buildings and your head (or eyes or whatever) move to follow that object. Yes its a small detail, but ive never seen it before! another thing that I liked was that you could scroll over your teammates and get an outline of what they are seeing in the corner of your eye.

Ok I love sniping, but I hate how in most games you have to carry a pistol, that is not the case in this game, here you can have a carbine (such as an MP5) as your secondary weapon.
The physics in the game are great. if you dont understand what I am talking about, then in the demo there is a truck that has an open bed, with a tarp as a roof, throw a grenade into that truck, it anniholates it, and looks real.

Something that I am dying to try is the 4 player co-op mode, yea... 4 players, that is going to be amazing.

well that about does it for this review! strongly reccomended and I cant wait to buy the full game.


More information about Ghost Recon: Advanced Warfighter
 
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