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Call of Duty: Modern Warfare 2 Member Review for the PC

BigTruckSeries By:
BigTruckSeries
11/16/09
PRINTER FRIENDLY VERSION
EMAIL TO A FRIEND
GENRE Action 
PLAYERS 1- 18 
PUBLISHER Activision 
DEVELOPER Infinity Ward 
RELEASE DATE  
M Contains Blood, Drug Reference, Intense Violence, Language

What do these ratings mean?

FIRST OF ALL - I'm dissapointed it took Game Revolution a whole week to review this game.  IGN had the first review I saw online, before I wrote mine on Epinions.

Second, the singleplayer isn't garbage.  Its a mishmash of incredible visuals held together by a ridiculous plot. The game really, really reached hard to try and one up itself again and again, but by the time I got to the White house battle, I was getting bored.

This game is all about the Multiplayer and I'm dissapointed to say that the first game's was better although this game definitely packs more content.

Maps are incredibly huge, and incredibly detailed. The AIRPORT map definitely takes the cake with a huge terminal and an airplane to get on and snipe from. Unfortunately all of these maps have been DESTROYED by this game's development team to take away every possible cover you could have. Just when you think you have backed into a corner, you turn around to realize there is a huge open space behind you - with enemies closing in. Just when you thought you'd found a great sniper nest, you get shot or blown up. There are roughly 3 to 4 entrances to every sincle position. That's REALLY ANNOYING.  This time around, bullets pass through walls like they are looseleaf paper. If you get spotted YOU ARE DEAD. AND YOU WILL BE SPOTTED.

#1  What's the point of being a sniper in a Ghillie suit if you are easy to spot?  For a game that wants to make itself feel realistic, going out of its way to make everyone notice you seems...wrong. 

If you kill someone, the killcam (which you can't turn off) lets them know exactly where you are.  Add to that, the game spawns them less than 20 meters from you and even points them in your direction.   Isn't the point of a sniper to be undetectable ?

#2  The game has a ridiculous number of killstreak bonuses. This isn't bad, but why does the game let you call in multiple helicopters or ...ahem..."B2 Spirit carpet bombings?"   Not to mention predator drone missiles.   The most difficult bonus to get is the tactical nuke which ends the game by killing everyone, but getting 25 kills in a row to get it is ridiculously hard and you'd have to be hiding and camping to possibly get it.

I got a 30 kill streak, but I had to camp the exact same spot for an entire match.

#3  I'm not as angry at the killstreaks as I am with the games weapon customization. While I like having to complete challenges to unlock new technologies, why is it I need to use a perk to equipt my gun with 2 attachments.   Why is it I can't simply attach the scope I want and the silencer I want without all the bullshit?  Even Rainbow 6 Vegas felt less contrived.

Yes many people will like this perk "bling" that lets you attach two devices to your rifle, but you really need the "scavenger" perk because the game puts you constantly in situations without enough ammo.

 

#4 You are NEVER, EVER SAFE. Not even for a moment. You shoot someone then get shot in the back. You peek out a window and get shot in the head. You try to run from one building to the next and either you get:

a) hit with a predator drone missile,  b) hit with a helicopter's cannon, c) hit with shells from an AC130 Spectre  ,d) hit with bullets from harrier jets,  e) bombed by B2  Spirits  or sniped from the other side of the map.

 

The Spawn point system sucks.

The killcam sucks and you should be able to vote it offline

The floating name above your head which gives you away sucks.

the computer guided grenades that land at your feet when thrown from 100 yards away suck.

 

This game has been tailor cut for accessibility for little kids that shouldn't even be allowed to play it since they aren't 18.

 I know lots of people are going to disagree with me, but the first game had less glitz and glamour and was actually the better game.

 Hurts me to say that since this game probably has the best graphics and best visual presentation of any game on the market - including Crysis, but, its how I feel about it. Its too difficult and too frustrating for all the wrong reasons.


More information about Call of Duty: Modern Warfare 2
 
B Revolution report card
Views: 1294 Review rating:
Comments
  • AngelofDeath3030
    AngelofDeath3030

    Joined: Jul 2006
    Posted: Nov 17th, 2009 at 9:52 am
    I agree with everything you have said especially the complaints about the sniping and no safe place. This game wasn't designed for tactical gameplay. In fact they set it up to constantly break your team up and it force's people to lone wolf. This isnt a game for people who love tactical gameplay like Rainbow Six and Swat etc.
  • BigTruckSeries
    BigTruckSeries

    Joined: May 2006
    Posted: Nov 17th, 2009 at 8:48 pm
    I don't really want tactical gameplay. Not even Rainbow 6 has that. What I'd like is more realism over the overly arcadey feel. It makes no sense at all how close the spawn points are and it is ridiculous that the maps have been nuetered of all their sniping safepoints. Having your name pop up above your head is the last straw.
  • bomby139143
    bomby139143

    Joined: Nov 2005
    Posted: Nov 17th, 2009 at 9:15 pm
    ^agreed. In a way, they polished and balanced the maps down so much, it lost some of it's fun. Is anyone else bothered by the fact that they made CoD6 waay more arcadey? as in... smoke trails on grenades, dual wielding, and throwing knives?
  • bomby139143
    bomby139143

    Joined: Nov 2005
    Posted: Nov 17th, 2009 at 9:15 pm
    ^agreed. In a way, they polished and balanced the maps down so much, it lost some of it's fun. Is anyone else bothered by the fact that they made CoD6 waay more arcadey? as in... smoke trails on grenades, dual wielding, and throwing knives?
  • bobthequiet
    bobthequiet

    Joined: Sep 2009
    Posted: Nov 18th, 2009 at 12:13 am
    The dual wielding is a bit much. Throwing knives, however, are NOT "arcadey" they are real and SpecOps actually uses them, hell sometimes (in real life) throwing a knife at your enemy would be faster than pulling your pistol. Ditto with the smoke-trail grenades too, rather silly right there. As far as the maps go, I see it as somewhat more realistic. Entryways aren't always so limited in real life as they were in CoD4.
  • BigTruckSeries
    BigTruckSeries

    Joined: May 2006
    Posted: Nov 18th, 2009 at 5:59 pm
    Please read the GLOWING REVIEW I wrote for this game here: http://www.epinions.com/review/Call_of_Duty_Modern_Warfare_2_for_Xbox_360/content_491340205700 Before i realized how screwed up the multiplayer was.
  • BigTruckSeries
    BigTruckSeries

    Joined: May 2006
    Posted: Nov 18th, 2009 at 6:00 pm
    please read the glowing review on this game I wrote here: http://www.epinions.com/content_491340205700
  • BigTruckSeries
    BigTruckSeries

    Joined: May 2006
    Posted: Nov 18th, 2009 at 6:01 pm
    bobthequiet The MAPS ARE NOT REALISTIC. First of all, ALL OF THE WINDOWS CAN'T BE KNOCKED OUT. Is that realistic? Second of all, your view of the entire map is always blocked by something no matter how high you are. TOTALLY RIDICULOUS.
  • Young_Bake
    Young_Bake

    Joined: Jan 2007
    Posted: May 9th, 2010 at 12:42 pm
    Completely agree with you on this one. Check out my review and I tried my best to explain the problems. But I do agree a lot with you on this game as sniping is almost worthless from the kill cam unless you pick a bottle neck location to snipe. My fav war game now is BattleField and will always be for the simple fact that you can snipe me from that window, I'll just tell my buddies to blow up your house. lol!

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