LATEST FEATURES7 Lessons From a Japanese Indie Game Festival
Well I went down yonder to a place called Kyoto It gets hotter than the Hotto Motto We rode a few buses and hopped on the train Felt a lotta joy and a little bitta pain
After all these years, and growing up with Windows 3.1, I have seen an entire evolution of computers and software. Touch screens and large resolutions were a pipe dream just 15 years ago. Now it's the norm. Going from a Packard Bell (yes, before HP) that couldn't run 3D Ultra Mini...
Well, to begin with, the graphics of Sacrifice were at the time, absolutely mind blowing, although that was not the main attraction of the game. The setting was, at least for me. That kind of twisted-goofy-demented look eveything had in the game, from the wizards you got choose in custom games and multiplayer (in single player campaign you were stuck with one wizard, for the story's sake), to the absolutely freaky creatures you summoned as you gained power. The scenarios accompanied the mood, with landscapes depending on which god's realm you were, occasional settlements with innocent villagers just waiting to be stripped of their souls. As I said, the creatures were one of the main attractions in the game, and your selection of summons depended on which gods you favored. You see, as the game advanced, you completed tasks for the deities who were willing to accept your help, and this provided you with different spells and creatures, always depending on your alliances. Of course, soul harvesting was of utmost importance, for only with these could you summon beasts, and this meant killing anything you could, performing a cleansing ritual on the "tainted" soul and then using it. The control system is unique in the RTS genre, for you see your wizard form a third peson person perspective, and you dont get to see the whole battlefield. Whats even more fun is hearing your almighty spellcaster give out orders with his/her particular voice as you control your minions around. And to finish this, I must say that the powerful spells are the most fun Ive seen in any game till now.