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Spider-Man: Web of Shadows Member Review for the PC

Ivory_Soul By:
Ivory_Soul
10/08/10
PRINTER FRIENDLY VERSION
EMAIL TO A FRIEND
GENRE Action 
PLAYERS
PUBLISHER Activision 
DEVELOPER Shaba Games, Treyarch 
RELEASE DATE  
T Contains Animated Blood, Drug Reference, Mild Language, Mild Suggestive Themes, Violence

What do these ratings mean?

The Good: Decent story, combat is fast paced, huge open world

The Bad: Terrible camera, combat is repetitive, missions are highly redundant, doesn't look good, doesn't sound good

The Spider-Man games have always been generally good, but with the success that Treyarch made with Spider-Man 2 it's a wonder why this game is not as good. With the success of that game you wonder why this could have been messed up so badly. While the core game is pretty good there's just so much wrong with it such as a terrible camera, useless upgrade system, poor story, bad voice acting, bad graphics, repetitive missions and the list goes on. The game is about Venom fusing with a bit of Spider-Man and creating bastard symbiotes that are trying to destroy the town. They take over a few Marvel characters (Wolverine, Black Cat, and Vulture just to name a few) and it's an interesting twist, but not interesting enough.

The game play is what the game is supposed to be best at, but it falters on this. You have a pretty robust fighting system here with heavy and light attacks, web shots, and new wall and aerial combat, but it just doesn't work very well. The aerial combat isn't as broken as the wall combat, and can be pretty fun at times. You can shoot a web at someone in the air and just keep juggling them. Upgrading this allows more juggles and more powerful follow ups. You can also just attack normally and you will kind of home in on the enemies and it's pretty solid. 

Ground combat works too, but feels pretty boring due to the fact that there are only a few combos that you can upgrade and there really isn't anything Spider-Many about it at all like tying enemies up to light posts or anything like that. Wall combat is the most broken thanks to the crappy camera. You can climb a wall, but instead of the camera zooming out at a fixed angle it follows you, and if you're locked onto an enemy it'll follow it and the camera will do back flips and somersaults and it's nauseating. Not only that, but you can't look very far up a building thanks to the camera being right behind Spidey. The camera also poses an issue when swinging around the city because if you get stuck on a building the camera jitters and freaks out and it can get mildly annoying.

Of course you have a black suit that you can don, but it's not much different from the red. Instead of being extra powerful or using a completely different fighting style it just borrows from the red suit and changes the combos slightly. This also leads into the story of being able to be good or bad Spidey and the results are mildly amusing. It's interesting to see Spidey turn bad and you can choose the path at different points in the story. I would normally mention epic parts of the game that could have saved it, but there aren't any.

The missions are also highly repetitive and irritating. There will be a mission that has you waiting and guarding citizens then the next mission will be the exact same thing, but just shorter! Forget about the side missions because they are even more repetitive and even doing things like saving citizens and rescuing them and fighting bad guys it just boring and not fun at all since it never ends.

Lastly, the game doesn't look too good. It doesn't look next-gen at all, but a highly polished Xbox 1 game. The game just doesn't look good at all and doesn't even sound good. Spider-Man has a winy voice and sounds like he belongs in an emo band. Plus everyone else sounds pretty bad and just, well, isn't up to Marvel standards. Web of Shadows isn't the best game in the world, but it's good enough for a mediocre rental if you're craving Spider-Man action.


More information about Spider-Man: Web of Shadows
 
C Revolution report card
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