The recent blog, Peace in the Era of Call of Duty really made me think about war games that dig deeper than simply a kill streak reward. The first game that came to mind was Spec-Ops: The Line and although I haven’t played it, I began to wonder if it did the war genre as...
The Good: Fast lightsaber action, FPS and TPS views are easy to switch too, great use of the Force powers, decent graphics, Twi'leks are hot
The Bad: Combat requires too much precision, dumb as dirt AI, mundane voice acting, toss away story, difficult level design, not very useful training level
I remember back when this game came out it was a huge thing. Everyone had it and everyone played it. I, in fact, didn't because I had a really crappy computer at the time. Now 4 years later I get a hold of it and I realize how great it was...for the time. The game is loads of fun and the lightsaber combat is fun, quick and easy to use but the game shows its age early on and it's old fast. While you can also use weapons and go into a FPS view this is all to a fault. The lightsaber actions requires too much precision and the the weapons don't seem to ever do enough damage no matter how powerful it is. The enemy AI is dumb as dirt while they stand there and blast you or kamikaze it and run into your lightsaber or line of fire. You can power up your Force powers which takes forever since there's so many slots and you only get one upgrade point for ever mission you complete. The missions can sometimes leave you wondering what to do or where to go due to the lack of an arrow or map. The graphics are actually pretty nice even for today and you can customize your character...but it's bare bones. The best feature is the online multiplayer but even that is faulted due to the games age. If you want some good 'ol Star Wars fun pick this up and you won't regret it.