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Transformers: War for Cybertron Member Review for the PC

Ivory_Soul By:
Ivory_Soul
08/08/10
PRINTER FRIENDLY VERSION
EMAIL TO A FRIEND
GENRE Action 
PLAYERS
PUBLISHER Activision 
DEVELOPER High Moon Studios 
RELEASE DATE  
T Contains Violence

What do these ratings mean?

The Good: Excellent story, brings back the golden days, solid shooting, diverse weapons, looks great

The Bad: Repetitive after awhile, abilities and transforming are practically useless, unbalanced difficulty, so-so multiplayer

Transformers has always been one of those licenses that has struggled in the gaming world that produced mediocre to abysmal products that were quickly forgotten. The fine men and women at High Moon Studios have finally delivered the first excellent Transformers game that brings us back to the beloved cartoons we grew to and embrace in our hearts.

You play both the Decepticon and Autobot campaigns, but you start out as the Decepticons trying to use Dark Energon to hijack the core of Cybertron and destroying the Autobots in the process. When you start each chapter you can choose one of three Transformers to play as and in the Decepticon campaign (minus the Star Scream mission) you can play as either Megatron (yes!), Soundwave, or Breakdown. Each one has unique abilities and starts out with their own weapons. Once you jump into the game controls play out like a standard third person shooter, but the game does a bit more for us here.

You can carry two weapons at all times and of course you have to reload and acquire more ammo, but some times you'll find a really big weapon that you can carry, but switching to other weapons will drop it. You can use your abilities such as sucking life from enemies, or hovering, but as you can see the abilities are pretty lackluster and you never really use them ever! To regenerate your abilities you must collect fallen Energon from dead enemies. You can also transform into your vehicle form, but once again you never really have to do this unless your traveling long distances or your almost forced to. The transformations are seamless, but there's just no reason to really do it since your firearms are sufficient enough.

You can throw grenades as well and one such grenade called the healing grenade is excellent since it creates a healing bubble that comes in handy a lot. The weapons are pretty versatile and very useful and High Moon did a good job giving a nice selection and you really have to decide what's the best weapon for the situation, especially during boss fights.

While the game play is solid it needs to be more cinematic. The game is very straight forward and just same throughout. It's just kill wave after wave after wave then kill this boss. Each chapter replays the same formula, but offers just enough diversity to keep you playing. I wanted the game to be more cinematic and varied in game play, but maybe next time around. The game looks very good, but some of the textures are on the low resolution side, and it could have also looked so much better. However, the art style is spot on and really makes you feel like your fighting this massive war on Cybertron. The voice acting is top notch and everyone sounds alike, or almost like, their cartoon counterparts personalities and all. I do have to point out that the AI is pretty solid and gives you a good challenge, but the difficulty is poorly balanced due to easy sections then a sudden section that you die in 10 times.

The multiplayer side is fun with the escalation mode that pits you against wave after wave of enemies, but the competitive side is pretty standard and not very exciting after awhile. With a compelling story, and solid enough game play and variety to keep any Transformer fan, or newcomers alike, busy but you won't have a reason to come back to play through Cybertron again unless you just want to hear your favorite metal men talk.


More information about Transformers: War for Cybertron
 
B Revolution report card
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