LATEST FEATURES7 Lessons From a Japanese Indie Game Festival
Well I went down yonder to a place called Kyoto It gets hotter than the Hotto Motto We rode a few buses and hopped on the train Felt a lotta joy and a little bitta pain
After all these years, and growing up with Windows 3.1, I have seen an entire evolution of computers and software. Touch screens and large resolutions were a pipe dream just 15 years ago. Now it's the norm. Going from a Packard Bell (yes, before HP) that couldn't run 3D Ultra Mini...
Gameplay: Great AI, You can customize them and you have a few modes to play on as well as some cool weapons. And doing a pelvic thrust with "Fat Boy" on is hillarious.
Controls: You can make your own controls so whats the point!
Graphics/Sound: Great job, the textures and polys are done well. The splatering of a decapitated head and the blood is done well. All the weapons sound great. Music is great. But some characters look blocky.
Multiplayer: Why people bought the game, a 16 player deathmatch between pros and even a CTF match can be as exciting as the Superbowl.
Replayability: The incredible Multiplayer can keep you coming back over and over again.