PREVIEWSPillars of Eternity Preview
For Obsidian's crowdfunded love letter to Infinity Engine games like Icewind Dale and Baldur's Gate, I was impressed by its willingness to pull back the curtain and let me see the machinery behind it.
Yesterday, while cleaning up my media center, I found my copy of Ratchet & Clank: Into The Nexus, which I bought sometime before Christmas last year. I had been pretty excited about this game pre-release, what with it being the first "traditional", albeit shorter than usual,...
the setting, plot, and fighting suck. what? you want me to explain? oh very well
the plot is boring and i usually fell asleep during the cutscenes. the characters arent really interesting either. mabye the fighting system is decent! read on if ye dare
you consist of three lame attacks and three modes which actually can be cool as it adds to the depth of the game but the fighting is still boring and inconvienient.
the evironment does not change once during the course of this game. all it is is one continual glowing orange floor and wall thats supposed to be something called "ECO". just an excuse to be lazy with their setting... jackasses.