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FEATURED VOXPOP nick_olsen
Welcome home, Mario; we’ve missed you!
By nick_olsen
Posted on 05/13/13
[ Editor's Note: As Nick Olsen is a writer for Theory of Gaming, this won't be counted in the monthly Vox Pop prize. However, it is very much a worthy read. ] By Nick Olsen Co-founder, Theory of Gaming In 1985 Nintendo started a revolution when it...

DRIV3R Member Review for the PS2

By:
rickyd_viper
03/03/07
PRINTER FRIENDLY VERSION
EMAIL TO A FRIEND
GENRE Action 
PLAYERS
PUBLISHER Atari 
DEVELOPER Reflections 
RELEASE DATE  
M What do these ratings mean?

The Driver series made me want to play this. Thinking I could probably do more especially since it was out in PS2, the next level in gaming in comparison to the others that were only on PS. But I trajically came to the conclusion that this game let me down with cool graphics but terrible animation in gameplay. To me, there was no style or uniquness in how the world operated in Driv3r. When your player died, you didn't really feel sorry for him. Who could blame you? It looked as if he just tipped over. And even if he died by getting ran over he looked like he had performed "Light as a feather, stiff as a board". Bored is a word to describe the passion I had for this.

The storyline was acceptable. There was coruption, panic, you know the usual plot in a fighting free roam game. It didn't really change so much in originality though. I mean it was predictable in the outcome of every situation which also made me "Stiff as a bored".

I don't know really what else to say about this game. Just look at the review for Driver 2 and the features are the same, except swimming.


More information about DRIV3R
 
D+ Revolution report card
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