PREVIEWSPillars of Eternity Preview
For Obsidian's crowdfunded love letter to Infinity Engine games like Icewind Dale and Baldur's Gate, I was impressed by its willingness to pull back the curtain and let me see the machinery behind it.
Yesterday, while cleaning up my media center, I found my copy of Ratchet & Clank: Into The Nexus, which I bought sometime before Christmas last year. I had been pretty excited about this game pre-release, what with it being the first "traditional", albeit shorter than usual,...
This game was truly the best in it's time. I remember my cousin *****ing to me about getting the game. At first I was reluctant, but once I bought it, it changed my life. GTA: Vice City introduced me to the sandbox type games, and I loved it. At the time, I thought that GTA: was perfect. Although, I did hate the fact that once you hit the water, you were basically dead. And, I did wish that there were a wider variety of planes instead of the shitty dodo which was later revamped and converted into a land type plane instead of a sea type plane in GTA: San Andreas. The story line was just amazing, and I still feel that they storyline in GTA: Vice City was the most superior out of all of the GTA's. It was just riveting. Overall, the game is near perfect, and I would have given it an A+ had it had more features. However, we didn't know what it was like at the time to have the massive waves of cars that San Andreas had, so A it is.