I was told not to use homemade pyrotechnics, but my band needed them for our next gig…long story short…we’re looking for a new vocalist.
I had never heard of Guitar Hero first came out. I had no idea what the game was, how you played it, or that it even remotely existed. If people asked me “Have you ever played ‘Guitar Hero’?” I would promptly reply “Wtf?”
But then GHII was released and *BAM* GH was sweeping the nation with people becoming skilled in the art of playing-something-that-looks-like-a-guitar-but-really-isn’t-guitar. I thought it was just plain fun to watch somebody frantically play the song “Trogdor” on expert difficulty on GH II, and since I could barely play “Cherry Pie” on easy, I mostly just spectated…
But then something happened. I was innocently watching TV when a commercial break came up. I sat lazily on the downstairs couch and viewed two guys jamming out…the first thought to my mind “Probably some cheap knockoff for GH.” After seeing Slash climb out of one dudes body, the thought changed to “Probably EA or Rockstar’s version of GH.” The commercial ended with GHIII lit up on the screen and my thoughts made a final change to “WOOT!” (except about 5 times more louder).
So, about 2 weeks ago I got GHIII and I’ve almost mastered medium difficulty. That’s not to say that game isn’t hard though. When I tried “Slow Ride” By Foghat on Hard… I got the ride of my guitar life…the notes come at you so damn fast you’ll think time is speeding up just to make you frustrated… but if you’re just that good, then hey, more star power to ya.
The game has a satisfying storyline…while unneccasary, it still gives your fingers a break and yourself a slight chuckle. The real story is how many stars you can get on a song and earn the cash you need to buy stuff from the GH store…awesome stuff…like extra songs, flashy guitars, and a few wicked characters (now introducing a robot named metal head). But the sad part is that it takes soooo long to get all the cash you need for the stuff you want.
The greatest factor of GHIII (other than the massive 70 songs available [including Matchbook Romance, Slayer, Guns and Roses, and Rage Against the Machine]) would have to be the co-op mode. Surprisingly, the co-op mode on GHIII is actually really good. Here is the basic jist of it…
You have two players. One is either Guitar or Lead Guitar, and the other is either Bass or Guitar. Now, the cool part is that this actually works extremely well. Both players share the same score, star power, and score multiplier. The only difficulty of sharing the star power is activating it at the same time…*grr*…anyway, you work through co-op career mode earning cash for the songs, getting bonuses for advancing and getting sponsored, and then beating co-op and unlocking an buttload of sweet songs that you can only get through co-op career or cheat codes (cheat codes? On GH? Alrighty then…).
The graphics of GHIII are satisfying enough. The vocalist has hair that seems only a little bit uneven, your drummer has robotic, stiff arms, and your character has just a slight case of the uneven strummies. But while your band has its flaws, it’s just enough to be noticed and doesn’t really bug you because you’re the one hitting that massive attack of notes in the middle of “Raining Blood.” Although, while watching a friend of mine, I happened to notice that a lot of the people in the audience seem to be Siamese fantuplets…
So, should you get GHIII? I’d say do it, because while Rockband may seem like a decent game, you can be promised that GHIII wont let you down.