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FEATURED VOXPOP oblivion437     In all the talk of graphical downgrades no one seems much preoccupied with 'why?'.  Why build something and then proceed to tear it down, piece by piece, in the hope that ever more diminished expectations about the final product won't be severe enough to...

Jak X: Combat Racing Member Review for the PS2

By:
cdn_dude
12/11/05
PRINTER FRIENDLY VERSION
EMAIL TO A FRIEND
GENRE Racing 
PLAYERS 1- 6 
PUBLISHER Sony 
DEVELOPER Naughty Dog 
RELEASE DATE Out Now
T Contains Crude Humor, Fantasy Violence, Language, Use of Tobacco

What do these ratings mean?

"Yay! It's Mario Kart meets Jak and Daxter! What could go wrong?" Ummmmmm... almost everything.
Naughty Dog has been milking away the Jak series for few years now. But they, really, should've stopped at Jak 3. I mean, racing was a large part of Jak 3 but they didn't have to spin it off. This game tries so hard to be a Mario Kart, but it's not. In Mario Kart you get to choos from several of your favorite Nintendo characters (each with their own abilities) but in Jak X you only get to choos a few cars with all the same abilities. The only powers ups you can pick up during a race are stronger bullets, missles (like green shells), guided missiles (like red shells), time freeze (like thunder bolt), and your never ending suppily of bullets. To top all of this off the game has finger-cracking controls. It's like you must take yuor finger off the gas just to use a power up. I mean, even Nintendo handled this better with the Gamecube's controler! One of the things this game does do well is it's story. It has some humor and dramatic elements in it and it's very well written as most Jak games. Overall, this game would please the hardcore Jak fan, but not at all racing fans or normal gamers or me. This game could've been better but I guess Sony wanted to release Jak X along with Sly and Ratchet. It fells somewhat rushed in a way.




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More information about Jak X: Combat Racing
 
C+ Revolution report card
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