More Reviews
REVIEWS Donkey Kong Country Returns 3D Review
Gamers have gone bananas for Nintendo's 3DS, but can this port of Retro Studios' 2010 Wii game make the jump to your portable?

Pandora's Tower Review
Sticks and stones may break my bones, but swords and chains excite me. Should you climb the towers in Xseed's JRPG/adventure hybrid to save your cursed (and tragically whiny) girlfriend?
More Previews
PREVIEWS The Last of Us Preview
With Naughty Dog releasing a new IP in just a few short weeks, we got hands-on one more time. But don't worry: This is a spoiler-free preview.
Release Dates
NEW RELEASES GRiD 2
Release date: 05/28/13

Fuse
Release date: 05/28/13

Remember Me
Release date: 06/04/13

The Last of Us
Release date: 06/14/13


LATEST FEATURES Being A Console Is Actually Xbox One's Worst Asset
Microsoft's newest console has lots of different features, but video games might hold the device back from the software giant's true intentions.

Everything I Learned About Call of Duty: Ghosts Last Week
I wasn't allowed to talk about the new Infinity Ward game last week when I met with Activision, and I don't have much to say now that Xbox One spilled the beans.
MOST POPULAR FEATURES 7 Best Video Game Franchises Of All Time
Gaming is home to some incredible IPs. Here you'll find a slightly objective, yet heavily biased, list of the absolute best of the best.
 
Coming Soon

LEADERBOARD
Read More Member Blogs
FEATURED VOXPOP nick_olsen
Welcome home, Mario; we’ve missed you!
By nick_olsen
Posted on 05/13/13
[ Editor's Note: As Nick Olsen is a writer for Theory of Gaming, this won't be counted in the monthly Vox Pop prize. However, it is very much a worthy read. ] By Nick Olsen Co-founder, Theory of Gaming In 1985 Nintendo started a revolution when it...

The Matrix: Path Of Neo Member Review for the PS2

By:
HoboBen
01/10/06
PRINTER FRIENDLY VERSION
EMAIL TO A FRIEND
GENRE Action 
PLAYERS  
PUBLISHER  
DEVELOPER  
RELEASE DATE Out Now

I loved this game. I don't actually have that much to spend on games usually, but I made sure I got this one. The "revolutionary" Havock physics engine was used and the amount of effort that went into the game was amazing. It now has the Guiniess book of Record's record for most expensive to make - and it was worth it.

Even though the PS3 is not yet out, games have still significantly improved since the first PS2 games I bought. As a programmer myself, I am amazed by the effects they got from such (relativly) limited hardware.

If you don't yet have The Matrix: Path of Neo (alternate ending to the film! Cutscenes directed by the Wikioski Brothers themselves!), then I recomend you get it. Now. You need it to live.

I singed up to Game Revolution just to post this review, that is how much I loved this game.

Really, the best I have ever played.

- "Hobo" Ben
tophatstuff.co.uk


More information about The Matrix: Path Of Neo
 
A Revolution report card
Views: 1068 Review rating:
Comments
  • HoboBen
    HoboBen

    Joined: Jan 2006
    Posted: Jan 10th, 2006 at 8:56 am
    To expand: They had an anti-aliasing engine working well (no more hidious jagged lines for objects) which was great, a real achievement. There were loads of moves to do, they all kicked ass It's not "I am god. I am neo." - it is still a challenge Theres even more to do than what was in the films. Great replay value. Loved the care taken with the graphics. Some people complained that they were "low quality", but it's a video game! On a PS2, not PS3 yet! There are limitations in processing power and with all the physics engines, particle engines, A.I. and alti-aliasing, I'm supprised they had all those high-poly detailed objects on screen at once, working smoothly! Again, as a programmer, I feel that The Matrix: Path of Neo was a great peace of work.

Post a Comment
LOGIN or REGISTER to post a comment or rate this article.
More On GameRevolution