More Reviews
REVIEWS Boss! Review
PlayStation Vita owners looking to exercise a little frustration can look to this rather low-fi title about creating a monster and destroying everything in your path.

KINGDOM HEARTS HD 2.5 ReMIX Review
Part 2 of Square-Enix and Disney's cooperative compilation cash-cow is ready to milk the series for another go, but does the milk taste sweet or is it spoiled?
Release Dates
NEW RELEASES Guilty Gear Xrd -SIGN-
Release date: Out Now

Kalimba
Release date: Out Now

Persona 5
Release date: 12/31/14

Motorcycle Club
Release date: 01/01/15


LATEST FEATURES Downloadable Content Walks the Line Between Fun and Frenzied in Middle-earth
I don’t even care all that much for the Lords of the Rings brand, which makes the content falling under Shadow of Mordor’s Season Pass a pleasant surprise.

Ugly Christmas Sweaters for Gamers
If this awful trend is going to persist, you may as well do it your way.

LEADERBOARD
Read More Member Blogs
FEATURED VOXPOP KevinS
RIP Ralph Baer (1922-2014)
By KevinS
Posted on 12/07/14
RIP Ralph Baer (1922-2014) I really, really hate writing obits. I really do. But I take it as a personal honor to be able to say good things about the men and women I respect, whether in this industry or just in my life, and Ralph Baer is the reason all of this exists in the first...

Rez Member Review for the PS2

3scapism By:
3scapism
02/25/08
PRINTER FRIENDLY VERSION
EMAIL TO A FRIEND
GENRE Action 
PLAYERS
PUBLISHER Sega 
DEVELOPER United Game Artists 
RELEASE DATE  
E Contains Mild Violence

What do these ratings mean?


Rez has built itself an enviable reputation in its short but storied history since its release in 2002. Perhaps the game's most amazing feat has been its consistent upward trajectory in critical acclaim, culminating with the release of the game's newest incarnation, Rez HD. It has, in surveying a smattering of reviews from both the original and HD versions of the game, gone from being a slightly overpriced linear shooter with a gimmick, to a transcendent experience that is proof of why games can indeed be art. Unfortunately, while I agree that games can be art; Rez is not the concrete proof for which we have been longing.

Rez was the future of videogames, as portrayed by mainstream culture in the mid 1990's. With its neon colours, electronic soundtrack, and esoteric looking gameplay it represented a type of entertainment that only our future selves could hope to understand. The creators of Rez knew this and the game wears its references on its sleeve: Tron, Tempest, electronic music, computer hackers, and virtual reality all make their way into the game's presentation. Its glowing wire frame world was the setting for all virtual reality demonstrations during this era; its music, the novel sounds driving so many ravers towards their goal of a transcendent group experience. It is an amalgamation of all those cultural elements found in that era of silicon mirages and, like those illusions, is itself similarly devoid of substance.


At its core, Rez is an on-rails shooter, in the tradition of those other 90's classics, Star Fox and Panzer Dragoon. That its primary gameplay mechanic is conservative, is a point everyone concedes. Where Rez's critical cache starts to rise is in its integration of music into the shooting gameplay. In practice this means shooting objects creates additional random, but aurally synchronized, sounds into a level's soundtrack. Ostensibly this makes for a unique playing experience each time, despite the relative repetition of elements in each level. This music making through shooting, coupled with the fluorescent visuals and possible controller vibrations, approximates, according to the game's fans, synaesthesia.


What Rez actually approximates is a slightly more interactive version of the ubiquitous music visualizer. Except that instead of the visuals being tied to your personal music tastes, they are tied to a generic and benign electronic music soundtrack. Besides the music, Rez's other major appeal should be its visuals. And while they do show consistency, with the last level in particular aiming for some measure of conceptual glory, I cannot help but feel that Rez's aesthetic moment has passed. Perhaps a decade or two earlier the game could have been innovative, but now it is merely derivative - a nostalgic curio that will one day entertain us all for a few hours as a free web game.

Recommendation: Don't buy it.

Tendo82

More information about Rez
 
C Revolution report card
Views: 1170 Review rating:
comments powered by Disqus