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FEATURED VOXPOP oneshotstop
Call of Duty will never be the same
By oneshotstop
Posted on 07/28/14
       We've all been there. Everyone remembers that mission. You and your partner are climbing up the mountains in the snow, striving to pull some slick clandestine operation about getting some intel on a bad guy, or something similar (because let's face...

SOCOM 3: U.S. Navy Seals Member Review for the PS2

Icepick By:
Icepick
11/04/05
PRINTER FRIENDLY VERSION
EMAIL TO A FRIEND
GENRE Action 
PLAYERS 1- 32 
PUBLISHER Sony 
DEVELOPER Zipper Interactive 
RELEASE DATE  
M Contains Blood, Violence

What do these ratings mean?

My first attempts to play earlier SOCOM games didn't go over so smoothly, but now that I have online access I decided I'd give this series one last shot. I'm glad I did, but I'm also glad I have a online adapter, otherwise I'd be just as disapointed as before. While the online mode is great, with all the stat tracking devices (avaliable after account confirmation by credit card number, and yes pre-paid credit cards work), the single player is less than appealing. This is largely due to your squad, which seem to consist of men who need mittens pinned to their jackets. When I yell breach, or board that vehicle, I would expect my commands to be followed, however most of them seem to only be along to view the scenerery. The missions being straight forward and simplistic, you rarely need your team mates, and you can rambo it up fairly well given that the AI doesn't know how to aim, and while your'e gunning don't expect spectacular sound, all sniper riffles sound the same, and theres a noticable difference between the AK series and the m16, but thats about as deep as the sounds of guns go. The graphics seem to be on par with the rest of the SOCOMs from what I seen beforehand, many claim that it's dull, but I don't really notice a lot of issues, except the desert levels, the tan colour of everything, and I mean everything, just different shades, makes it hard to find enemies. One of the biggest hyped editions for this game was vehicles, and SOCOM delivered. Not exactly what was asked though. Unfortunatley vehicles act just as if you were walking fast on foot, you don't catch air when flying off sand dunes, and any hill on an angle of 45 degrees or more will stop you dead as if you hit a bus. Still, this game is Sony's online flagship game, with a massive number of guns to choose from, all with customizable attachments, not to mention three terrific game modes (capture, convoy, and supression) the oline battles can become absolutely awsome. Overall, without the online feature, this game would grade in at a C tops, however and souly because I'm viewing it as a online addition primary, single player secondary, it ranks higher on the scale


More information about SOCOM 3: U.S. Navy Seals
 
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