PREVIEWSPillars of Eternity Preview
For Obsidian's crowdfunded love letter to Infinity Engine games like Icewind Dale and Baldur's Gate, I was impressed by its willingness to pull back the curtain and let me see the machinery behind it.
Yesterday, while cleaning up my media center, I found my copy of Ratchet & Clank: Into The Nexus, which I bought sometime before Christmas last year. I had been pretty excited about this game pre-release, what with it being the first "traditional", albeit shorter than usual,...
It was relased VERY late and still came out looking poor. It tried to steal from other games, getting jealous of Metal Gear and Grand Theft Auto (I saw elements there... walking around part of a skanky city talking to sluts... Yeah... Now you see it) and it's just appaling.
You think the guys at CORE would have realesed a good game if it was delayed... nope... Not for them.
Okay, I'm a bit harsh. It IS good to see Lara again. It IS good to see the environments in greater detail and it IS good to see that they had a rather good story... But...
THEY KILLED VON CROY!
That really pissed me off, everything needs a villian and they just blame Lara for killing her 'mentor' that tried to kill her... God, it didn't even answer how they got her out of the Egypt Tomb... Ah... frustrating...