REVIEWSPillars of Eternity Review
Obsidian Entertainment creates a retro Infinity Engine RPG funded by Kickstarter. Is it as good as previous Infinity Engine games, or does the novelty quickly wear off?
MOST POPULAR FEATURESTop 50 Pokémon of All Time
Can you believe there are now six generations of Pokémon? Six!! That's a crazy amount of different creatures to collect. But which are the cream of the crop? Don't worry, Magikarp isn't actually one of them.
The recent release of Evolve and The Order 1886 really got me to thinking about the disparity between the perspective of sales-driven publishers and the quality-driven purchases of consumers. The “Hype Train” is nothing new, but the way it is utilized has been creating far more...
Tony Hawk games have been around forever, from the days of the n64 to the PS2. So far you would pick a pro skater and have to do a set number of goals then move to a new level and do it again. But this time around neversoft has changed the formula. In Tony Hawk's Underground you create a skater and take him from a no name street punk to a pro skater through a series of goals in places like new jersy and moscow.
Another new feature is that you can get of your board and walk, yes i said walk, around the level, taking in the sights and sound of tony hawks world in a whole new way. The graphics a very good, having been giving a slight facelift since thps 4 but the walking phisics are a little wonky.
The levels in t.h.u.g are still massive with hundreds of rails and quarter pipes that will keep you reverting to manual to grind for hours. As opposed yto other tony hawks games, you don't find stat tokens around the level, instaed you complete certain requirements like grind for 5 seconds or ollie up 10 feet to increase your stats.
So finally, after years if practicaly the same old stuff, we have a new tony hawk formula whick looks as if it is to be a hit and only the beginning of things to come