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FEATURED VOXPOP oblivion437     In all the talk of graphical downgrades no one seems much preoccupied with 'why?'.  Why build something and then proceed to tear it down, piece by piece, in the hope that ever more diminished expectations about the final product won't be severe enough to...

Injustice: Gods Among Us Member Review for the PS3

BigTruckSeries By:
BigTruckSeries
04/19/13
PRINTER FRIENDLY VERSION
EMAIL TO A FRIEND
GENRE Fighting 
PLAYERS 1- 2 
PUBLISHER Warner Bros. Interactive 
DEVELOPER NetherRealm Studios 
RELEASE DATE Out Now
T Contains Blood, Language, Suggestive Themes, Violence

What do these ratings mean?


I wrote a full, drawn-out diatribe of this game which you can read by clicking here:  

The developers of  Injustice would have done better to simply copy MK vs. DCU and simply add more combat zones, characters and special moves.  This game could have been awesome, but the developers T-rated it, and created another mindless kiddie game in the line of Dragon Ball Z and Smash Bros.

The characters are decent in number but they are poorly balanced and fighting feels horribly awkward. They take too long to auto-rotate when you jump over the other character and they all suffer balancing issues. The super moves are very difficult to dodge and become even more repetitive than the "X-Ray" moves in Mortal Kombat 9. In retrospect, the RAGE system in MK vs. DCU wasn't so bad. 

I was expecting so much more, but in the end, all I got was a fighting game that lacks the longevity of my Mortal Kombat titles. 



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Injustice: Gods Among Us
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