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FEATURED VOXPOP samsmith614 Since game design is a business, I decided to see what's really selling well for the PS4. I did this search a week ago, and at the time, out of the top 20 bestsellers on Amazon 10 had not even been released yet. By now some have been released. But others still have not. And yet others...

L.A. Noire Member Review for the PS3

UghRochester By:
UghRochester
07/20/11
PRINTER FRIENDLY VERSION
EMAIL TO A FRIEND
GENRE Mystery 
PLAYERS
PUBLISHER Rockstar Games 
DEVELOPER Team Bondi 
RELEASE DATE Out Now
M Contains Blood and Gore, Nudity, Sexual Themes, Strong Language, Use of Drugs, Violence

What do these ratings mean?

The years after World War II, many lives were damaged. The economy, in most places, was nothing, but devastation. In this time of crisis, many looked to Los Angeles and saw Hollywood as a place for relief. An “American Dream” filled with fame and glamour, having everything you ever desired. Unfortunately, this was only in the minds of citizens. The fact was, most of the streets lied; filming industries focusing their sexual jollies toward unexpected naive women, large amounts of troops trying to readjust their lives leaving what was horrendous in the war all behind. When you come to Los Angeles, you will find out quite quickly of the corrupted of police and government. L.A. is only an illusion of happiness. To some, it’s their fantasy.
 
The first thing you’re going to notice in the game is the works of MotionScan. I’m quite amazed how the detailed facial capturing looks in this game. Recognizing some of the actors in the game made me over thrilled. It was amazingly easy to recognize Greg Grunberg during a case. Not only was MotionScan awesome with facial capturing, the physical movements of each actor/actresses are they’re actual movements being captured with a mocap suit They even have a Black/White filter, which makes the game look astonishing. This was by far one of the greatest features of the game. Without this, I don’t know how this game could be ever created. Now, enough of me drooling over this creation, let’s talk more about the game shall we.
 
In L.A. Noire you’re mainly playing the role of Cole Phelps. Cole Phelps is a World War II veteran. Serving two years of the war in the navy as a lieutenant, Lt. Phelps was awarded one of Navy’s highest honors, the Silver Star. Honoring and serving his country, Cole decided to become part of the Los Angeles Police Department, thus allowing Cole to serve his country furthermore. Famous for his Silver Star, he became quite a character towards the L.A.P.D. No matter where you look, someone will always mention his Silver Star.
 
Starting out as a puny police officer, you’ll be working your way up to Ad Vice. After doing so many cases, you’ll get promoted. Sometimes, you get demoted, but that’s just part of the storyline. Each time you get promoted to a higher authority, you get much more difficult cases.
 
Each case starts out as if you’re watching a classic detective movie. Most of these cases are based on actual events. The Black Dahlia case, famously, is one few known cases you get to investigate. To solve the cases, you have to go to the crime scene and look around for clues. Clues can be anything from a cigarette butt, to a water valve. Finding the clues is one of the fun parts, holding an object doesn’t give you a clue right away. You have to manipulate and object until you get in the right position. If you found something irrelevant to the crime scene, your character will say something. I’m not saying you’re going to end up like the Hardy Boys, but by golly is it fun searching for the clues. Some clues are hard to find, some of them aren't
 
During the game, you will also see a bundle of flashbacks of Cole’s time in the Navy. These flashbacks are in the story, because they will somehow relate to other events in the game. The flashbacks are confusing at first, but if you keep your own notes and memory, you’ll find it will be a great way to comprehend the storyline.
 
While working your way up ladder of justice, you’ll also be able to gain an experience level. Each level of rank, you’re rewarded with most of a time, an unlockable suit that will have a perk or two. Sometimes you’ll receive a new weapon. To rank up your experience level, you’ll have to learn how to read faces during interviews. Even though the MotionScan they used for the game is incredible, reading faces are one of the most difficult parts of the game. You’ll have three different options when you’re interviewing a person of interest. First, is “Truth.” Truth simply means the person is telling the truth. Then there’s the infamous “Doubt.” Doubting a suspect means you know the person is lying, but you don’t have any evidence to back it up with. If you do have evidence, and can prove the person did something of values, then you could use the “Lie” option. You’ll notice Cole Phelps loves to start off calm then gets louder and LOUDER!
 
Not only does ranking up help you get unlockables, it also helps you your cases. If you have online, each level you rank, you’ll be rewarded intuition points. Intuition points help you out by “finding all clues” in a crime scene, removes an answer in an interrogation. You can even ask Rockstar’s Social Club to see what percentage of each choice are.
 
Now, let’s talk about the controls in the game. The controls are quite simple. Driving around feels like GTA IV. Shooting in the game feels like you’re playing Red Dead Redemption. Rockstar is doing something new, they’re clearly pointing out this game isn’t supposed to be anywhere near what GTA IV or RDR was. I applaud Rockstar for their new approach. Even though they did a great job, there are still some flaws to the game.
 
One the flaws I found in the game, was searching for clues. The clues are a little difficult to find. Most of the time, you’re walking around the crime scene waiting for your controller to vibrate. There were also occasional glitches. Someone pointed out the glitch with Cole Phelps’s hat glitch, running up walls and sometimes falling down for no reason were a few glitches I found. Free roaming and side cases I count as a flaw, because they aren’t necessary in my opinion. I was quite happy playing over 20 hours of the game’s main storyline. Some may find that too short, I find it quite right. Don’t want to overkill a game with a long ass story now would you?
 
Even with the occasional flaws of the game, this is by far one best games I’ve ever seen from Rockstar. Rockstar’s new approach maybe a little bold, but man you got to love it. Again, their MotionScan is incredibly well done. Being able to actually interrogate people was so realistic. Luckily, Rockstar gave L.A. Noire an amazing cast. This game deserve its A-
 
+Motionscan is awesome
+Classical mystery theme game
+Interrogation is fun
+/- Finding clues
+/-Freeroam/Sidemissions
-Occasional glitches


More information about L.A. Noire
 
A- Revolution report card
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