Living On The Edge
Welcome to Mirror's Edge and to the city that doesn't seem to believe in colour!
To start I must state that this is the only game I know that has used white so much ever. Don't get me wrong it isn't a bad thing, in ways it works but doesn't which I shall expand upon later but now onto business.
Now from either vidoes or screenshots of this game and your not sure what it is well it is on the action side as through out the whole game you run away. shoot people and do parkour across the white city (I like to call it this).
A weird combination yes? but I think it works and is a fresh out look for First person games frankly.
You play a character called Faith who is been hunted down by the law for been framed for murder. Through out the story of Mirror's edge you find out about Faiths back story, why she does what she does and how she plans to clear her name and her sister's as she is a prime suspect as much as you are.
The game will open up with a small story into what the current state of affairs are then take you right to a tutorial where you will be tought just about everything from fighting to wall running. It is pretty simple to get the hang of things in the game though however in some parts you might fail as the game is a bit picky on how you do certain things exactly. E.g. when doing a wall run then kick off to a rear facing surface.
After this you begin the main story of the game, each level getting progressivly harder, mainly in the 'Where the hell do I go??' way. you may encounter alot of the as you progress. the main reason i find for this is because there is more than one way to get to your objective in the game sometimes and you may get confused if you cross paths with another route. However it does infact add to the games good side at the same time, it's basically not all one big run, jump & slide forward, you can look for different routes keeping the game fresh..for a while. As well as that it is also a good reason because in this city of white there is hidden yellow runner bags hidden in the smallest places. Which means you will have to slow down and explore each detail of the enviroment. To make it eaiser to hint when one is in the area look around for the logo of the game, you can miss it when it's in red.
Speaking of the enviroment, in the game I believe the developers did some ambisoush moves. Such as in one chapter forcing you to make use of construction utilities by running up the tip of a crane then jumping off it to the next one. How many games can you do that? It is pretty awesome. However in the enviroment there is small little things that just make you stop and think 'What the hell'. Example remember i said the game was using a heavy amount of white well do you think it goes to far when they make roof top trees white too? Now your saying 'What the hell' too now i bet.
Obviosuly there is more to the game then free running to places since you are been hunted by the law you are going to be shot at alot so you need to defend yourself when you have to. Faith has a few combinations of punchs and kicks, may favourite been the slide kick (You will see why when you try it) after knocking out a law enforcer you can pick up their weapon if you wish but be warned the bigger/heavier the weapon is the slower you will move as well as forbiding you to climb over obstacles too, unless you take a pistol in which case it will be as if you not holding a weapon and can still run freely.
As well as the main story of the game there is other game modes available to you too such as speed run where you have to complete a chapter as fast as possible. Seek out the fastest route, waste no time, choose to kill the eneimes or not. It's your run. There is also time trial runs were the game sets out small routes from chapters for you to run from check point to checkpoint and based on your speed will determine your score at the end.
That is pretty much all there is to Mirror's Edge, no it is not a big game I will say but it is fresh and a good idea in my opinion but alot will think other wise. I just say give it a chance. To break down,
The good points:
Good use of enviroment
Great designs to weapons etc
Fun to free run and shoot
The combat and take downs
The use of red to guide the way
The bad side:
Sometimes it's hard to find your way
Can die easily
Not enough chapters
Lacks a free roam mode
The whole city is white (Just about)
Don't Stop Running.