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FEATURED VOXPOP oblivion437
Wish List for Fallout 4
By oblivion437
Posted on 11/24/14
So I promised that list and here it is.  It's late and it's not as thorough as I'd hoped.  I also wish I had images handy to illustrate every point where helpful.  So, in no particular order - a subjective set of desired features for Fallout 4: Things to...

Rock Band Blitz Member Review for the PS3

By:
Ivory_Soul
09/13/12
PRINTER FRIENDLY VERSION
EMAIL TO A FRIEND
GENRE Music 
PLAYERS
PUBLISHER  
DEVELOPER Harmonix 
RELEASE DATE Out Now
T Contains Suggestive Themes, Fantasy Violence

What do these ratings mean?


The Good: Fun and addictive gameplay, compatible with entire Rock Band library, power-ups add to the craziness, Facebook integration

The Bad: Facebook integration, gameplay may be too simple for some, not enough bundled tracks, only one stage

The band rhythm genre was one of the shortest lived I have ever seen. Starting with Guitar Hero and quickly being killed off with games like Rock Band 3, Guitar Hero: Warriors of Rock, and DJ Hero 2. There were a ton of them, but because of the constant yearly releases the public got sick of these quickly and now the genre is pretty much dead. Harmonix decided to go back to its roots and release another controller based rhythm game like Amplitude for PS2. Before you insult the game, read on.

Blitz is just as addictive as the other games in the series, but in a different way. You play all instruments at the same time, but this is a very important thing that you need to remember: This game is about scores and not hitting every note. You only use two buttons on the controller to hit each note on the left and right side of the track. You play like you normally would in a Rock Band game, but just with two notes. Don't sit there thinking this is easy. The game can get down right hard, mainly because you have to constantly keep your score multiplier up. As you play along you will pass gates that will turn the multiplier wheel. It will stop at the lowest set number. Make sure you switch between tracks and get those multipliers up on each one! If you play close to perfect you can raise each track by four with plenty of room left before the gate.

This sounds hard and stupid, but the game is so much fun! It also helps that you can use power-ups that you unlock by raising your cred. Using the power-ups costs coins which are earned based on your score. There are a lot of fun power-ups such as a rocket which will shoot ahead and destroy some notes. Certain instruments can have double points, bombs, flames that spread around and increase your score, 2x multiplier, and the list goes on. You will find yourself trying out different power-ups and using your favorites. I also love how you can use your entire Rock Band library. You can also download any Rock Band song off the store and it will work with this game! This of course increases replayability quite a bit.

Blitz incorporates Facebook integration for co-op play and most muliplayer stuff. This is both good and bad. Good for people who use Facebook, but bad for people who don't or who are paranoid about their internet security. I didn't have a problem with this, but I know some people will. One issue I did find annoying is that there is only one stage the game plays through. Sure it changes a bit as you go along, but I would have liked to have seen more. Other than that there really isn't much wrong with this game.

In the end this game is by taste. Some people may think just hitting two buttons is stupid, but if you sit down and play for a while you will realize how ridiculously addictive this game can be. The game keeps your adrenaline up by constantly having to switch between tracks and keeping your multiplier up. If you are a huge Rock Band fan then give this a whirl, but due to the small list of songs the game comes with, newcomers will find the game less appealing. You should really only play this if you have  a large Rock Band library.

(Based on Xbox 360 version)


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