Spin a web, and then wait
June 11th, 2007
A pity there's not much interactivity to Spider-Man 3.
The dilemma now for games on systems like the PlayStation 3 and Xbox 360 is the standard has been set. They can't just look prettier than the old Xbox and PS2 games -- they have to play better as well.
This is what plagues Spider-Man 3. There's the advantage of swinging all around the open city when you play instead of being plunked on a rail to play through levels.
Problem is, while swinging, there's very little else interactive to do. You don't encounter random people or things; all you can do is smash newspaper boxes, kind of like an anti-Olympic "protest" in Vancouver -- pretty brainless and not much to it.
The graphics are a bit of an issue as well. Now that they're programming against the big boys, Spider-Man 3 looks decidedly average. It pales in comparison to something like Gears of War, and is actually behind a game like God of War, on the relatively puny PlayStation 2.
The gameplay itself is decent. It is Spidey after all, and there's a loose tie-in to the movie with Venom being in the game. I did find it a bit hard though and, after failing in many, many boss battles and having to suffer through the same unskippable boss scenes over and over, found myself just wanting to go and play UEFA Champions League or Guitar Hero II instead.
If you're a Spider-Man fan though, there's enough in this game to make it worth a look. But really, with the next-generation-game standards set, we really should expect more at this point.
Swinging round the city as Spidey.
Doesn't look spiffy; frustrating boss battles.