More Reviews
REVIEWS Pillars of Eternity Review
Obsidian Entertainment creates a retro Infinity Engine RPG funded by Kickstarter. Is it as good as previous Infinity Engine games, or does the novelty quickly wear off?

Game of Thrones: Episode 3 - "Th Review
Either you win or you die... or you just stay the same.
More Previews
PREVIEWS Final Fantasy: Record Keeper Preview
The official Final Fantasy 2D sprite-based demake I never knew I wanted.

LATEST FEATURES 6 Helpful Tips for Pillars of Eternity
Simply put, Pillars of Eternity can become maddening if players aren't careful.

Top 10 Active Video Game Kickstarter Campaigns
There are lots of indie projects going on right now, so we did the dirty work for you and found the best.
MOST POPULAR FEATURES Top 50 Pokémon of All Time
Can you believe there are now six generations of Pokémon? Six!! That's a crazy amount of different creatures to collect. But which are the cream of the crop? Don't worry, Magikarp isn't actually one of them.

LEADERBOARD
Read More Member Blogs
FEATURED VOXPOP shandog137
The perils of the Hype Train…
By shandog137
Posted on 03/09/15
The recent release of Evolve and The Order 1886 really got me to thinking about the disparity between the perspective of sales-driven publishers and the quality-driven purchases of consumers. The “Hype Train” is nothing new, but the way it is utilized has been creating far more...

Strike Suit Zero: Director's Cut Member Review for the PS4

BigTruckSeries By:
BigTruckSeries
08/07/14
PRINTER FRIENDLY VERSION
EMAIL TO A FRIEND
GENRE Action 
PLAYERS
PUBLISHER Born Ready Games 
DEVELOPER Born Ready Games 
RELEASE DATE  
T Contains Violence

What do these ratings mean?

Colony Wars  was a space combat simulator video game for the PlayStation developed and released by Psygnosis in 1997. It was later followed by Colony Wars: Vengeance in 1998, and Colony Wars: Red Sun in 2000.


Strike Suit Zero is basically a clone of Colony Wars. (down to some of the sound FX)  17 years later, with HD visuals, the power of multicore CPU's over one Gigabyte of video Memory and the lack of disc loading times. 
Unfortunately, Strike Suit Zero pales in comparison to its 17 year old forebearer - which is actually a better game to play. 
How is this so?


#1 SSZ tosses a "mecha" robot suit into the mix which must be recharged via "flux" - a bonus award granting you the ability to transform and use slightly more powerful weapons than you could as a spaceship.  Unfortunately, it doesn't come together as you might hope it would. Switching to suit mode doesn't make you any stronger and only makes you a bigger target for the computer controlled opponents which are already excellent shots.  The mecha can dodge attacks, but the control scheme is horrible for doing so. 
 
#2 Speaking of controls, the original Playstation offered a DUAL ANALOG FLIGHT STICK (I still have), which is probably the best designed joystick I've used other than Saitek's X-45.  The DAFS allowed you full access to all the fighter's controls and made piloting from the 1st person perspective simple, fun and immersive.   Probably the best space combat sim ever made (since Babylon 5 never hit production). 

These controls are awkward and never give you the full feeling of flight or space combat I got out of the 17 year old PS game.  Even the PS controller functioned better. 
 
#3 Combat is tedious and not as exciting as COLONY WARS'.
 
The HUD is the biggest victim here, lacking a roll indicator, speedometer, radar, and more. These are staples of even the simplest of flight games, and without them, it can be difficult to keep track of where your enemies and allies are during a big fracas. Facing four to one odds in a dogfight an be an enjoyable challenge, but not when you're flying blind and have no idea who or what is hitting you.
 
#4   The weapons aren't very exciting, The mecha suit is unnecessary (since you never fight on the ground or land on the hull of spacecraft or space stations to fight (ala Teknoman) and the J-Pop techno music is downright annoying. Colony Wars had an excellent orchestra-grade Sci-Fi/military soundtrack which is still excellent to this day. 
 
#5 The game has a ranking system which feels tacked on. An afterthought - you won't have any clear understanding of how you're performing until you've been graded at mission's end.  
 
 
OVERALL:  There are iPhone apps far superior in execution which offer superior space combat fun than this game.STAR PAGGA is one of the better games I can think of.  The Galaxy on Fire series are even better. 
 
I downloaded Strike Suit Zero free on Xbox One's Games For Gold. It is an interesting diversion, but not well executed or polished. If I'd paid for it, I'd be upset. 


More information about Strike Suit Zero: Director's Cut
 
Strike Suit Zero: Director's Cut
halfemptyemptyemptyempty
Views: 2074 Review rating:
Reviews by other members

comments powered by Disqus

More On GameRevolution