More Reviews
REVIEWS Boo Bunny Plague Review
If you think you can enjoy the definition of budget game design, this one might make you laugh.

Minimum Review
With so many shooters crowding the marketplace, it’s refreshing to see Minimum take the low-fi route through Steam Early Access.
More Previews
PREVIEWS Sunset Overdrive Preview
Microsoft and Insomniac Games have created a new open-world shooter with clear influences from Jet Grind Radio. We went hands-on with the first hour of the game.
Release Dates
NEW RELEASES Persona 4 Arena Ultimax
Release date: 09/30/14

Alien: Isolation
Release date: 10/07/14

Borderlands: The Pre-Sequel
Release date: 10/14/14

The Evil Within
Release date: 10/14/14


LATEST FEATURES Interview: Sunset Overdrive's Drew Murray and Ted Price Talk Traversal and Game Design
Insomniac's open-world shooter will land exclusively on Xbox One later this year and we got to go hands-on and speak with the devs on the this stylish Xbox One exclusive.

Sunset Overdrive Co-op Is a Thrill Ride and a Half: TGS Multiplayer Hands-On
I play a co-op round of Sunset Overdrive with seven other people at the Tokyo Game Show.
MOST POPULAR FEATURES The Updating List of PAX Indies
We're heading to PAX Prime! Are you looking to check out a few unique indie games while you're there? UPDATED: Dragon Fin Soup, Dungeon of the Endless,

LEADERBOARD
Read More Member Blogs
FEATURED VOXPOP shandog137 Background: I own and have completed every entry in the Ninja Storm series, so there is inherent bias but luckily this isn’t a review. These are just my thoughts on a fun series I chose to pick up after my Dragon Ball Z Budokai days. I am also only about 3 episodes behind in the...

Transistor Member Review for the PS4

By:
Ivory_Soul
06/14/14
PRINTER FRIENDLY VERSION
EMAIL TO A FRIEND
GENRE Action-RPG 
PLAYERS 1- 1 
PUBLISHER Supergiant Games 
DEVELOPER Supergiant Games 
RELEASE DATE Out Now
T Contains Violence, Mild Language

What do these ratings mean?

The Good: Fantastic audio/visual experience, fun combat, completely customizable weapons

The Bad: Story makes almost no sense, doesn't really have a sense of direction or purpose, you can't really connect to any characters, game can be overly frustrating at times

Bastion was a fantastic game with a memorable narrative and fast paced combat. Transistor slows it down a bit with more strategic combat and a slightly less memorable story. The story is about love. The whole story never really makes sense, you're just thrown in the middle of some battle between a woman named Red, a man named Grant, and a sect called the Camerada. I had no idea who this rebellious sect was, who Red was, or who Grant was. I guess that's kind of the point. You're in some sort of computer world and the Transistor is your weapon. A horde called the Process is trying to kill you.

The combat can be done in real time or you can stop time and plan out your moves. These moves eat away at a meter so you need to plan carefully. Each enemy has a different play style so you really need to adjust and learn each one. Your combat moves are completely customizable which is a nice touch. At Access Points you can load a main type of weapon onto each face button. There are two add-ons for each button and these will add characteristics to that weapon. Of course you can make any weapon you have the main weapon. This is great because it allows for many combinations of weapon types. However, you have a limited amount of addons you can use until you upgrade your maxed out stats. I found a very frustrating feature to be your weapons are your health. Once you lose health a weapon will break until you get to two access points again. If all four weapons break it's game over.

I honestly felt the game never really came together in any way except maybe the art and audio. The music is fantastic and the game is wonderful to look at. There are some boss fights thrown in but they're extremely tough and will frustrate most players. I also found the game to be way too short; coming in at about 5 hours. With that said the main focus is combat here. The game is intense and the added element of strategy and the combination of weapons is all up to you. There's a small test area you access to hone your skills (kind of like Bastion) but in the end this game isn't something I'm going to remember a year from now. It's a nice attempt at a spiritual successor but doesn't really come close.

The game also lacks in replay value. It felt so frustrating that the last thing I wanted to do was play again. For serious masochist there are limiters you can add to make the game even harder. Once you kill an enemy a cell will bust out. You get so many seconds before that enemy respawns unless you absorb the cell. A limiter can put a shield around this requiring you to break it before absorbing it to gain more XP. But remember, once you have used your time stopping ability to plan out your combat you can't fight in real time until it recharges. You can literally lose a whole health bar in that 5 seconds.

With that said, if you loved Bastion you're not really missing much here except some eye and ear candy. The story makes no sense despite having a touching ending, and I never really connected with any characters. It's a fun weekend play through not much more than that.
 
(Review based on PC version)


More information about Transistor
 
Transistor
fullfullfullhalfempty
Views: 1272 Review rating:
Reviews by other members

comments powered by Disqus

More On GameRevolution