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FEATURED VOXPOP oblivion437
Wish List for Fallout 4
By oblivion437
Posted on 11/24/14
So I promised that list and here it is.  It's late and it's not as thorough as I'd hoped.  I also wish I had images handy to illustrate every point where helpful.  So, in no particular order - a subjective set of desired features for Fallout 4: Things to...

Daxter Member Review for the PSP

By:
CoreyJOmara
12/30/06
PRINTER FRIENDLY VERSION
EMAIL TO A FRIEND
GENRE Action / Adventure 
PLAYERS 1- 2 
PUBLISHER Sony 
DEVELOPER Ready At Dawn 
RELEASE DATE Out Now
E10+ Contains Animated Blood, Cartoon Violence, Crude Humor, Mild Language

What do these ratings mean?

Obvisiously these people don't get the difficulty in making a 3D game for a console with no right analog stick. Irksome camera, what's that about, I only had a few problems when I was playing it and the solution was just entering first person mode. See let me tell you how the controls work:

X-jump/ double jump/action

O-use bug spray

Square-attack with fly swatter

Triangle-sneak/ottsel mode

R, L-rotate camera

D-PAD UP-enter first person mode

D-PAD DOWN-exit first person mode

D-PAD LEFT, RIGHT-cycle spray types

Analog Stick-movement/freelook(while in first person mode)

So as you can see it's very good. They dealt with the absence of a second analog stick by going old school and putting camera rotation to the two shoulder buttons. It looks like the same camera control from the Jak games on the PS2 and those worked fine. And to the typical gameplay..... well you goes got me there. But what is to be admired are the graphics. The maps are of good size and quality and there are barely any glitches in the graphics except for one I found while going through a small tunnel in ottsel mode where when I rotated the camera in a certain direction at certain spots the background would go completely blue. But it's minor and it only lasts a couple of seconds, more of in the blink of an eye, like a flash of blue and that's it. But these are minor faults. While the missions are lousy the game still makes up for it through the going through the missions. In basic, you'll probably play through this games story twice. The first time will be just to beat it and the second time will be to find all of the stuff you can find to unlock other stuff. It's alot. In my file I still haven't even found all one thousand precursor orbs. It is still however worth buying because if you don't play it for a week you'll feel like beating it again. And the single player campaign is fairly large and should take the average gamer a good week and a half to beat. The multiplayer portion merely allows you to take one of your "combat bugs" that you can find throughout the game and face it off against another randomly selected bug. It has no depth and it feels like playing rock, paper, scissors but it's still a good way to kill some time.


More information about Daxter
 
A Revolution report card
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