PREVIEWSPillars of Eternity Preview
For Obsidian's crowdfunded love letter to Infinity Engine games like Icewind Dale and Baldur's Gate, I was impressed by its willingness to pull back the curtain and let me see the machinery behind it.
Yesterday, while cleaning up my media center, I found my copy of Ratchet & Clank: Into The Nexus, which I bought sometime before Christmas last year. I had been pretty excited about this game pre-release, what with it being the first "traditional", albeit shorter than usual,...
The Good: Awesome graphics and effects, nice controls, decent story, plenty of missions
The Bad: A very frustrating and odd save system, a bit too simple for people used to today's flight games
First off I don't know if it's just me but everyone you save after a mission and load the game you start back at the beginning again. I don't know whether or not you have to finish a chapter before you can save. Anyways besides this after only playing three missions I loved this game. The graphics and effects are pretty cool even for today. The controls are simple and easy and has a nice upgrade system and plenty of ships. The story alone is very long with 30+ missions. It has great voice acting and nicely rendered CG cut scenes. I recommend this game to ANY sci-fi or flight sim fan ...just make sure you have a lot of time to play.