More Reviews
REVIEWS Slender: The Arrival Review
Few games can offer genuine scares in the horror genre. Can Slender: The Arrival prove otherwise and it can offer more?

Pillars of Eternity Review
Obsidian Entertainment creates a retro Infinity Engine RPG funded by Kickstarter. Is it as good as previous Infinity Engine games, or does the novelty quickly wear off?
More Previews
PREVIEWS Dirty Bomb Preview
Looking for a more competitive, challenging online FPS multiplayer game? Splash Damage is introducing just that by dropping a Dirty Bomb on the free-to-play game market.

LATEST FEATURES 6 Helpful Tips for Pillars of Eternity
Simply put, Pillars of Eternity can become maddening if players aren't careful.

Top 10 Active Video Game Kickstarter Campaigns
There are lots of indie projects going on right now, so we did the dirty work for you and found the best.
MOST POPULAR FEATURES Top 50 Pokémon of All Time
Can you believe there are now six generations of Pokémon? Six!! That's a crazy amount of different creatures to collect. But which are the cream of the crop? Don't worry, Magikarp isn't actually one of them.

LEADERBOARD
Read More Member Blogs
FEATURED VOXPOP shandog137
The perils of the Hype Train…
By shandog137
Posted on 03/09/15
The recent release of Evolve and The Order 1886 really got me to thinking about the disparity between the perspective of sales-driven publishers and the quality-driven purchases of consumers. The “Hype Train” is nothing new, but the way it is utilized has been creating far more...

MediEvil Member Review for the PS

By:
Godandjesus
07/06/07
PRINTER FRIENDLY VERSION
EMAIL TO A FRIEND
GENRE  
PLAYERS 00 
PUBLISHER Sony 
DEVELOPER  
RELEASE DATE  
T Contains Animated Blood, Animated Violence

What do these ratings mean?

Sony's MediEvil takes place in a fictional Gallowmere, relaying the legend of a one Sir Daniel Fortesque. At one time, Sir Dan was Gallowmere's most esteemed knight, until he died fending off the evil sorcerer Zarok's battalion. As the fable goes, Sir Dan's demise wasn't of the heroic proportions of, say, William Wallace, but the king put on the big spin (for national security) and documented history as such. Well, Zarok didn't die back then, and now his magic brings Dan back accidentally, and incidentally, around the time that Zarok feels his new army of evil dead and plug-uglies is prepared to go at it once again. So, as Sir Dan, you're given a second chance to save the land, if you can live up to your own weighty reputation.

The game may appear like something of a 3D version of Ghosts 'n' Goblins (with touches of Tim Burton's film, The Nightmare Before Christmas); however, the gameplay is very different. There are similarities to Capcom's title, since you must wade through a horde of creatures using an arsenal of found or earned weapons (such as a magic sword, a bow that shoots flaming arrows, and a throwing ax), but there's more at work than just hacking and slashing. Each level has unique puzzles that differ from stage to stage, giving a nice degree of variety to the title. Also, once a certain number of enemies is dispatched, you can gather up a chalice that gives you access to the Hall of Heroes, a place where heroic ghosts dole out special weapons or items with each visit, usually accompanied by a verbal dressing down at your unworthy status as the champion of a Gallowmere.

While MediEvil may have an original look, its visuals aren't perfect. Pop-up occurs from time to time, there's a rare bit of bad collision detection, and the camera can be a bit wonky also. You can shift the perspective left and right by using the L2 and R2 buttons, but when you start moving again, the intelligent camera can sometimes get ideas of its own and shift back the way it was. Luckily, this only occurs in the levels that contain wider open areas, and not in the later levels that see the character walking across thin bridges, where tight camera control is an absolute necessity. Still, a single button control enabling a follow-cam (as seen in Rare's Banjo-Kazooie) would be welcome.

The real stars of MediEvil though are its variety, story, and difficulty level. As mentioned before, the diversity found from level to level adds a lot to the game, as does the wide and varied arsenal of weapons. The storyline is also strangely engrossing - as Sir Dan gets farther and farther in, he slowly begins to gain the respect of the other characters in the game, which you, as the player, surprisingly start to take actual pride in. And while the title starts off pretty simple, it soon attains a level of difficulty that is "just hard enough." That is, it's "just hard enough" to be challenging but not difficult to the point of frustration. It also really does a good job of making you comprehend play mechanics without being too overt (like spelling them out in the form of signs and whatnot). For example, you'll be put in a situation where you have to figure out something new before you can leave the area you're in. Then, once freed, you realize you can apply it everywhere you've been earlier in the level to get items that were previously out of reach.

MediEvil may not be as graphically appealing or as accurate in camera controls as a Spyro the Dragon, but to keep that analogy going, it provides the level of diversity, challenge, and fun that that title may have somewhat lacked. All in all, it's a welcome surprise.


More information about MediEvil
 
A+ Revolution report card
Views: 1263 Review rating:
comments powered by Disqus

More On GameRevolution