PREVIEWSPillars of Eternity Preview
For Obsidian's crowdfunded love letter to Infinity Engine games like Icewind Dale and Baldur's Gate, I was impressed by its willingness to pull back the curtain and let me see the machinery behind it.
Yesterday, while cleaning up my media center, I found my copy of Ratchet & Clank: Into The Nexus, which I bought sometime before Christmas last year. I had been pretty excited about this game pre-release, what with it being the first "traditional", albeit shorter than usual,...
The Good: Great graphics and audio, does everything about shooters really well
The Bad: Only 8 levels, the levels are really short, not much in variety, no story
I'm not very good at older shooter and platformers, but I was pretty good at Raystorm. I got through 6 of the 8 levels without dying on my first try. Raystorm sports awesome graphics with tons of effects on screen with no slowdown. Most arcade ports to the PS1 were not very good, but Raystorm is an exception.
You have three different weapons at your disposal. Your regular gun, lock on missiles, and a special attack that clears all enemies on screen. While this is pretty standard for all shooters Raystorm does it well too. Raystorm doesn't do anything spectacular, but it does everything you know very well. The biggest downfall are the short levels. You can beat them in about 5 or less minutes each and there's 8. You can blow through the whole game in less than an hour, but it's even more fun with a friend. You can pick this up on eBay fairly cheap so those shooter fans should take a look.