PREVIEWSPillars of Eternity Preview
For Obsidian's crowdfunded love letter to Infinity Engine games like Icewind Dale and Baldur's Gate, I was impressed by its willingness to pull back the curtain and let me see the machinery behind it.
We've all been there. Everyone remembers that mission. You and your partner are climbing up the mountains in the snow, striving to pull some slick clandestine operation about getting some intel on a bad guy, or something similar (because let's face...
I recently re-played this game, both Leon and Claire discs. I managed to accomplish LeonB, finally and thought it made a lot more sense to the plot I mean, lets face it. Claire doesn't seem to be the sort of girl who'd run on the tops of trains.
But anyway, for it's time that game was solid. I remebered playing it younger and being scared stiff. When I play it now, not so scary but there are a few good bits that make you jump, though play it at midnight all alone in your dark room then yeah... Freak out...
I also never realised how dramatic the game was. I can see that the whole Sherry thing did make... a little sense and the end with the rocket launcher made more sense with LeonB.
The sounds are still the same, haunting music, disturbing visuals and the same, never tiering groans.
If you haven't played this game yet, then buy it. Now.