PREVIEWSPillars of Eternity Preview
For Obsidian's crowdfunded love letter to Infinity Engine games like Icewind Dale and Baldur's Gate, I was impressed by its willingness to pull back the curtain and let me see the machinery behind it.
Yesterday, while cleaning up my media center, I found my copy of Ratchet & Clank: Into The Nexus, which I bought sometime before Christmas last year. I had been pretty excited about this game pre-release, what with it being the first "traditional", albeit shorter than usual,...
this is the game i stayed on the edge of my chair-no it's not because i'm scared (i don't scare easy) it's because i was trigger happy on those damned zombies. the graphics are ok the sound's ok, but i hate those zombies 'cause they take forever to die. be sure to stock up on ammo, save ribbons, and first aid spray. if you can't carry them, find a item box for pete's sake! this game was pretty interesting when it first came out, and the first resident evil was awesome, i thought. the controls are easy but please give yourself time to adjust accordingly. the problem i had was this: sometimes the game sounds were either behind the action or ahead of the action flow of the game. i never did beat this game after all my friend had the game and he was moving at the time so i had the game for only two days. two days i stayed awake until the wee hours of the morning trying to find puzzle items, killing zombies, or finding my item boxes. you want something to keep you awake and challenge you, this is the game.