PREVIEWSPillars of Eternity Preview
For Obsidian's crowdfunded love letter to Infinity Engine games like Icewind Dale and Baldur's Gate, I was impressed by its willingness to pull back the curtain and let me see the machinery behind it.
We've all been there. Everyone remembers that mission. You and your partner are climbing up the mountains in the snow, striving to pull some slick clandestine operation about getting some intel on a bad guy, or something similar (because let's face...
This is the part where the Syphon Filter franchise begins to go downhill. The third game in the series still finds its self on the PS1. Released in 2001 when the PS2 was beginning to get some tread here in the states, the XBOX and Gamecube were coming the third entry in this series proves that the third time is not always the charm. This title reeks of copy and paste mechanics. It plays, looks, and sounds the same as the last two entries in the series. So I'm going to spare you the boring details about the sounds, the graphics, and the game play because its all the same as the past entries. If your curious look to my other two game reviews of the past titles. Well hang on, acutally let me retract a moment here. The graphics in this game, actually look WORSE than the previous two titles, The characters are blocker, the textures are awful, and the slow down in this game is worse than the other two! To be honest I think that Sony Bend should have waited and brought this game to the PS2 instead, because it really has no purpose on the PS1 other than to maybe make a quick buck. I said up above that this is where the series began to go downhill, and its true because the series won't get any better on the PS2. It's kind of cool to see some flashblacks of the characters in eariler times, but not enough to put up with same old song and dance. Overall AVOID this game.