REVIEWSPillars of Eternity Review
Obsidian Entertainment creates a retro Infinity Engine RPG funded by Kickstarter. Is it as good as previous Infinity Engine games, or does the novelty quickly wear off?
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Can you believe there are now six generations of Pokémon? Six!! That's a crazy amount of different creatures to collect. But which are the cream of the crop? Don't worry, Magikarp isn't actually one of them.
The recent release of Evolve and The Order 1886 really got me to thinking about the disparity between the perspective of sales-driven publishers and the quality-driven purchases of consumers. The “Hype Train” is nothing new, but the way it is utilized has been creating far more...
The Good: Classic platforming gameplay, decent story, lots of places to go, lots of different things to kill
The Bad: No sense of direction what-so-ever can make you lost easily, cheap deaths
I remember Tomba! back when I was a kid. That was a really great game then. It even is for today but of course shows it's flaws more now. The story of Tomba! is about pigs...evil pigs. You are a caveman looking dude with pink hair who naps under a tree one day and an evil pig comes and swipes your bracelet your grandfather gave you. You try to recover it but you wind up doing more than just that. While the game has great platforming abilities it's plagued with cheap deaths and not being able to find your way most of the time. With no map or any hints what-so-ever it can make things frustrating. While the game sports many different enemies and environments it makes you feel like some thing's missing anyway. The main draw to this game was the unique idea of 2D and 3D mixed platforming. There are two parts of each level but one is behind each other. You can jump down from 2D platforms and come out of it like you would in a 3D game. This was both trippy and unique at the time. Make sure you play this game is you haven't and you'll love it.