PREVIEWSPillars of Eternity Preview
For Obsidian's crowdfunded love letter to Infinity Engine games like Icewind Dale and Baldur's Gate, I was impressed by its willingness to pull back the curtain and let me see the machinery behind it.
Yesterday, while cleaning up my media center, I found my copy of Ratchet & Clank: Into The Nexus, which I bought sometime before Christmas last year. I had been pretty excited about this game pre-release, what with it being the first "traditional", albeit shorter than usual,...
I found that this game was extremely hard to play. This was caused do to the motion sensing in the game being way to sensitive. If you did not have to keep the controller perfectly still to play it then it might be cool. The other controls in the game are very good (the way they use the motion sensing is nice).