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FEATURED VOXPOP nick_olsen
Welcome home, Mario; we’ve missed you!
By nick_olsen
Posted on 05/13/13
[ Editor's Note: As Nick Olsen is a writer for Theory of Gaming, this won't be counted in the monthly Vox Pop prize. However, it is very much a worthy read. ] By Nick Olsen Co-founder, Theory of Gaming In 1985 Nintendo started a revolution when it...

Mario Kart Wii Member Review for the Wii

By:
vishnuarun
05/20/08
PRINTER FRIENDLY VERSION
EMAIL TO A FRIEND
GENRE Racing 
PLAYERS 1- 4 
PUBLISHER Nintendo 
DEVELOPER Nintendo 
RELEASE DATE  
E Contains Comic Mischief

What do these ratings mean?

Mario Kart Wii initially offers three Grand Prix speed-classes - 50cc, 100cc and 150cc - with each of the 24 unique characters having his/her/its(?) own racing class, as well as designated light, medium, and heavy vehicles in each class for particular play styles. This time around there are bikes as well as kart racers, new Track Items, 32 stages (16 of them "Wii-cycled" ‘Classics’, and the other 16 actually new), and four general modes of play - Grand Prix, Time Trial, Versus, and Battle. For those of you who care, there’s even Mii support for a somewhat more personalized racing experience.


More information about Mario Kart Wii
 
B+ Revolution report card
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