My sister owns every Sim game ever made, and therefore it's not surprising that she bought this game for the Wii. I got the chance to spend some time with the game home from college, and well here's the review.
If you're unfamiliar with the Sims, then yikes, wtf?
Therefore, the basics are clear. The Wii version is quite different in several aspects however, such as in the way it's EXACTLY THE SAME AS ANIMAL CROSSING. There! I said it! Now don't get me wrong, i loved AC as much as the next guy, but this game takes everything that was bad (Monotonous tasking, little to DO) and makes it much, much worse. Remember the Animal crossing tasks? Talk to Harry Hippo, go find him the axe of impotence, and bring it back? Well now, it's talk to Susie Smartmouth, build her a bright green bookcase, and lug it back to her (At no charge!). IF she's nice, she might give you a design to create your own colorful ****, so have fun with that. Moving on to...wait? What's that? THAT'S THE WHOLE GAME???? Yeah, pretty much. There are a few fun escapes like gardening and talking to the villagers, as well as the overarching theme of improving your neighborhood, but using essences to build and improve items constitutes the majority of the gameplay. While fun at first, it quickly becomes tiresome and by the end of it i just wanted to throw my essences at the next needy kid who came into range.
The graphics are passable, i enjoyed the art style, although it was obviously made for teens and younger. The music is decent, it's whimsical and works well in the background.
If you look to this game as an upgrade or continuation of previous Sims games, even the previous consolers, prepare to be disappointed. The game takes a new approach, with a completely different style that really can only be compared to Animal Crossing. What can i say i had some fun playing the game, but it's a game that you play for about 2 hours, get frustrated, and go on a killing spree. I know i did.