PREVIEWSPillars of Eternity Preview
For Obsidian's crowdfunded love letter to Infinity Engine games like Icewind Dale and Baldur's Gate, I was impressed by its willingness to pull back the curtain and let me see the machinery behind it.
Yesterday, while cleaning up my media center, I found my copy of Ratchet & Clank: Into The Nexus, which I bought sometime before Christmas last year. I had been pretty excited about this game pre-release, what with it being the first "traditional", albeit shorter than usual,...
Tanner a FBI Undercover cop seeking for a gang of car theifs that takes him all over Miami, Nice and Istambul, of course he dosent look like a undercover cop. Each time he changes sides, like he is with the good guys the bad guys have more power, but he is a bad boy the cops are willing to die for their country. Whats the point of being a cop if you cant use police brutality. I mean sure you can shoot cops and in take a ride you can shoot innocents, so as in the missions. In the gameplay Tanner dosent have enought movment. Like a doll standig there, you can jump, walk, run but it dosent feel like you have life. The only thing that inspires me were the videoclips cool music awesome story clips but its not just the videoclips that need life it the gameplay.