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FEATURED VOXPOP nick_olsen
Welcome home, Mario; we’ve missed you!
By nick_olsen
Posted on 05/13/13
[ Editor's Note: As Nick Olsen is a writer for Theory of Gaming, this won't be counted in the monthly Vox Pop prize. However, it is very much a worthy read. ] By Nick Olsen Co-founder, Theory of Gaming In 1985 Nintendo started a revolution when it...

Fight Night Round 3 Member Review for the Xbox

By:
Bobbyb343
03/04/06
PRINTER FRIENDLY VERSION
EMAIL TO A FRIEND
GENRE Sports 
PLAYERS 1- 2 
PUBLISHER EA 
DEVELOPER EA Chicago 
RELEASE DATE  
T What do these ratings mean?

Overall I think that EA spent more time on making Round 3 for the X-Box 360 than they did for regular X-Box, and I am upset with the outcome of the game. I thought that the graphics where incredibly bad, for example during the cut man scene the audience has black boxes covering the outlines of them. In Round 2, when your opponent gets knocked out you could see their faces move with the punch. Yes the sound effects are cool in this game when you knock them out, but it would be nice to see the action along with the sound effects. I understand that they wanted to make the game more realistic with the punching, but the power bar decreases so fast that you are really unable to put together a good combo, witch I think if very frustrating. I was upset playing, but I still played the crap out of the game, and I think Round 2 is way better.


More information about Fight Night Round 3
 
Comments
  • UghRochester
    UghRochester

    Joined: Jun 2006
    Posted: Oct 8th, 2006 at 4:38 pm
    Pretty decent review what about mine

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