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FEATURED VOXPOP oblivion437     In all the talk of graphical downgrades no one seems much preoccupied with 'why?'.  Why build something and then proceed to tear it down, piece by piece, in the hope that ever more diminished expectations about the final product won't be severe enough to...

The Godfather Member Review for the Xbox

Pistolgrabber By:
Pistolgrabber
06/04/06
PRINTER FRIENDLY VERSION
EMAIL TO A FRIEND
GENRE Action 
PLAYERS
PUBLISHER EA 
DEVELOPER EA 
RELEASE DATE Out Now
M What do these ratings mean?

The Godfather movies have had a long lived reputation of being bad ass.  The game on the other hand is slowly putting the name to shame.  The voice acting and cinematics are great, but the main thing missing is gameplay.  The controls are pretty good overall with an innovative fighting system and an amazing  selection of execution styles.  The soundtracks are true to the movies keeping a good mood and vibe going on throughout the entire game.  The graphics were really tightly focused on the characters and not so much the backgrounds.  Every building tended to be just like the last one visited.  Car selection was very limited as well and there seemed to be very little damaging affects until the car was actually blown up.  Missions were standard to those of Grand Theft Auto, pretty much drive somewhere, kill someone and go back to the safe house.  The cinematics were pretty much the defining moments of this game.  It was good overall for a weekend play but not much after that.


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