PREVIEWSPillars of Eternity Preview
For Obsidian's crowdfunded love letter to Infinity Engine games like Icewind Dale and Baldur's Gate, I was impressed by its willingness to pull back the curtain and let me see the machinery behind it.
We've all been there. Everyone remembers that mission. You and your partner are climbing up the mountains in the snow, striving to pull some slick clandestine operation about getting some intel on a bad guy, or something similar (because let's face...
Shame on you Silentwulf4! Not only does Halo have tremendous replay value but it's the fact that it's just an opening for the XBOX. While I'm kinda late in posting this since their already getting ready to release Halo 3 I must say that it's like a launch game. Actually I think it was. And everyone knows launch games, they're just to show what the console can do. That's why they make sequels, so they can improve. Take Halo 2, it was a little better. Improved graphics, more weapons, and I love even though I've still never played it with XBOX Live. You know why, because it's expensive and overly useless when I can just get three of my buddies over(yeah that's right you nerds, I have friends and I'm writing a review on Halo because it's a game for all types), back to what I was saying... I get three of my friends over, preferably my brother and my friend from school who both coincidently have the same name and my brothers friend and we got a deathmatch that would last a good hour or two. So think about what you say before you say it because obviously you need to realize that it's not always originality that makes a game good, it's how they piece it together and Halo, my friend, is using industrial super glue. In basic, if you have an XBOX, or if you're one of those bastards who got an XBOX 360(of which Halo and Halo 2 are the only original XBOX games I know of that can be played on it), and you've never played Halo, get off your ass and go buy it because it will be your greatest decision.