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FEATURED VOXPOP nick_olsen
Welcome home, Mario; we’ve missed you!
By nick_olsen
Posted on 05/13/13
[ Editor's Note: As Nick Olsen is a writer for Theory of Gaming, this won't be counted in the monthly Vox Pop prize. However, it is very much a worthy read. ] By Nick Olsen Co-founder, Theory of Gaming In 1985 Nintendo started a revolution when it...

Halo: Combat Evolved Member Review for the Xbox

Rose-ologist By:
Rose-ologist
12/30/06
PRINTER FRIENDLY VERSION
EMAIL TO A FRIEND
GENRE Action 
PLAYERS 1- 16 
PUBLISHER Microsoft 
DEVELOPER Bungie 
RELEASE DATE  

  I have to say, Halo seemed very good to me at first, but slowly, I started to dislike it more and more after playing it for so long.
  I'll start with my good things first: The story is quite compelling, there are lots of weapons, and there is lots of good action.

  My bad list: After the first THOUSAND Convenant I face, it gets old. And not being able to actually save at a check point and play from that checkpoint again just makes it that much more annoying. Personally, I don't have the patience to put up with playing a stage over again because I can't load from my last checkpoint next time I turn it on.  And seeing as how I suck at multiplayer, I have nothing to say for that.

  But don't get me wrong, Halo is a great series. If the stages were shorter and the save your game at a checkpoint option exsisted, I would be playing it.

More information about Halo: Combat Evolved
 

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