PREVIEWSPillars of Eternity Preview
For Obsidian's crowdfunded love letter to Infinity Engine games like Icewind Dale and Baldur's Gate, I was impressed by its willingness to pull back the curtain and let me see the machinery behind it.
We've all been there. Everyone remembers that mission. You and your partner are climbing up the mountains in the snow, striving to pull some slick clandestine operation about getting some intel on a bad guy, or something similar (because let's face...
I have to say, Halo seemed very good to me at first, but slowly, I started to dislike it more and more after playing it for so long. I'll start with my good things first: The story is quite compelling, there are lots of weapons, and there is lots of good action.
My bad list: After the first THOUSAND Convenant I face, it gets old. And not being able to actually save at a check point and play from that checkpoint again just makes it that much more annoying. Personally, I don't have the patience to put up with playing a stage over again because I can't load from my last checkpoint next time I turn it on. And seeing as how I suck at multiplayer, I have nothing to say for that.
But don't get me wrong, Halo is a great series. If the stages were shorter and the save your game at a checkpoint option exsisted, I would be playing it.