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Indigo Prophecy Member Review for the Xbox

Ivory_Soul By:
Ivory_Soul
10/03/08
PRINTER FRIENDLY VERSION
EMAIL TO A FRIEND
GENRE Adventure 
PLAYERS
PUBLISHER Atari 
DEVELOPER Quantic Dream 
RELEASE DATE Out Now
M Contains Blood, Partial Nudity, Sexual Themes, Strong Language, Use of Drugs and Alcohol, Violence

What do these ratings mean?

The Good: Excellent storytelling, voice acting, and fun and interesting mini-games

The Bad: Extremely short, hideous graphics, not much incentive for a second play through

Games these days lack much of a story and thankfully Indigo Prophecy takes up some of that slack. about 80% of Indigo Prophecy is just storytelling with excellent voice acting. The majority of the game has you walking around places looking for clues to solve simple puzzles. This is done with thumb stick moving so it makes you feel like you're "really picking objects up". A good example is when you have to sit down: you just push the right thumb stick down (an icon will appear on the top of the screen to show what you are going to do and what moving to make). The other half of the game is made up of mini-games with timed thumb stick moving (think of Simon Says) and L+R alternations...yeah it doesn't sound exciting but it really works and these ideas are implemented well with the ideas attached to them.

      On the story side it's very complex and well executed. You play as Lucas Kane who is convicted for a murder he didn't commit. You play as the 2 cops investigating the crime as well. The whole purpose of the game is the idea of playing chess against yourself. You can decide how the game is played out and actions you make early on will effect things later on. You really notice this too because later on you'll say "Oh man I shouldn't have done that earlier!" The game's pace flows smoothly and everything eventually comes together.

    Between each scene in the game you can choose which character you'll play next and this also determines the outcome. Some parts are also timed so you have a certain amount of time to hide, collect and hide evidence. If you miss one piece of evidence and someone comes to ask you questions they'll see it and get suspicious. This in turn raises their suspicion meter and you must make the right choices so you don't get busted. You also have a mental health gauge which lets you know how your character is feeling. Your choices will determine whether or not they become happier or more and more depressed leaning on suicide. You can do things from going to the bathroom, to drinking something, to even just make the right choice in a conversation to raise or lower this gauge. This plays a key part in certain scenes because some choices will completely drain your meter so you end up turning yourself in. The game is constantly changing from Lucas' childhood flashbacks, and the 3 separate characters keep things interesting.

     Thankfully you can beat the game in about 6-8 hours so you won't get too bored with these concepts. For the short time they work well and will keep you hooked until the very end. The great storytelling and excellent voice acting keep you hooked. Now a huge downside is the game is hideous. The animations are stiff and the textures are flat, dull, muddy, and just down right ugly. The game looks like a PS2 launch title that's how bad it looks. I played the PS2 version back when it came out and that version had some slowdown, but the Xbox version is just as ugly. There are some extras here such as making of videos, galleries, and a soundtrack (which is really good). You can unlock these by finding bonus cards in the game, but don't worry one play through and you'll get more points than you need to unlock everything. I highly suggest IP if you really want a good story. I also suggest picking this up at a game store because you can get it for less than $10 now!!! Xbox Originals charges you $15 so be warned!!


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