PREVIEWSPillars of Eternity Preview
For Obsidian's crowdfunded love letter to Infinity Engine games like Icewind Dale and Baldur's Gate, I was impressed by its willingness to pull back the curtain and let me see the machinery behind it.
Yesterday, while cleaning up my media center, I found my copy of Ratchet & Clank: Into The Nexus, which I bought sometime before Christmas last year. I had been pretty excited about this game pre-release, what with it being the first "traditional", albeit shorter than usual,...
The thing I like about KOTOR the most is that it simply sucks you in. This game is so beautifully designed that you feel as if you are the main character. This is one of the very few games where I have felt a wide variety of emotions while playing: anger, love, fear, sadness. This is due in no small part to the epic, galaxy-spanning story (in my opinion, the area where KOTOR succeeds and KOTOR II fails). I won't give away the legendary plot twist, in case you haven't played this game yet, but suffice it to say that I, along with many other gamers, was shocked. Along with the story comes excellent Star Wars sound and music, smooth semi-turn-based gameplay, and sufficient graphics. But this game really isn't about that. It's about the experience.